Delicious in Dungeon, Tuesday, Period 6
Tuesday, June 4th, 2024 01:25 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
"Now, monsters use a lot of different methods to hunt and kill," Senshi said, the simulation set to show a fairly empty room made of stone. There were some barrels, a front-facing cabinet, and a table placed about but that was it as far as furnishings went. "Some are just big and strong and dangerous - you've gotta be pretty tough and well-kitted out to take on a dragon - some, like the slimes, like to pinpoint areas that're vulnerable on you and attack those places especially, and others tend to rely on camouflage and concealment.
"One of the latter types are monsters known as mimics, large crustaceans that use various normal objects as their shells. They hide within them, usually in places that seem like they're a little hidden, but are actually pretty obvious - tucked away behind corners, under tables-- anywhere that someone might stash something of value if they're in a hurry or not really good at hidin' things. Because at first glance, they look like a mundane object, they get the element of surprise once an adventurer tries to open 'em up."
Both doors of the cabinet opened up, displaying a pair of heavy front claws and two pairs of legs, along with a pair of lambent eyes on stalks that glowed slightly from within. Without warning, it lunged at the class, skittering far faster than one might expect it to be able to move, considering its size - the tops of the claws would easily reach Senshi's waist. "Most adventurers, openin' doors or chests or whatnot lookin' for treasure or supplies often can't react fast enough to avoid gettin' stabbed by the pincers to or dragged into the box."
He stopped the simulation before it reached any, but kept the cupboard open so the students could get a chance to examine it with as many senses as they saw fit to bend towards that activity. "Juvenile mimics are about the size of a thumb and they slowly grow over time. This mimic is probably close to a decade or so, which is well within their lifespan. They're not limited to usin' chests or the like, either; younger mimics will often use other objects as their shells, such as pots, helmets or animal skulls. It's always a good idea to check your helmet and your shoes before you put 'em on in the mornin', just in case. But it's also important to know that mimics can come out of their shells if they wanna. Hungry enough an' with somethin' edible lookin' like it's gonna get away? A mimic will leave their shell behind in order to maximize speed." The cupboard disappeared, leaving the full mimic on view, which was immediately followed by a second one. "You can tell a male mimic from a female by flippin' 'em over." He did for both simulations, pointing to the various points of difference between them. "You're really lucky, you'll get a female with a belly full of eggs, cause that's also good eatin'.
"They're sneaky and fast, but then, they gotta be because otherwise, they're really easy to kill," he continued. "The carapace they have on their bodies is very thin and fragile, which is why they use objects for their exterior shells. So they're pretty vulnerable to anythin' that could smash or crush 'em once their outta their shells. They're also pretty vulnerable to magic," he added with a sigh, because it was true but that didn't mean he liked it. "As to how to avoid 'em or sense them - well, sometimes you can hear 'em shiftin' around in their shells, but that's usually only when they've just moved into a new object and are still getting used to it. Sometimes bangin' hard on the top or the sides'll make 'em reveal themselves, lashin' out with a leg or a claw. Mostly the trick is to be clever and pay attention. Does it make sense to have a random treasure chest right here - and if it wasn't placed here by a fellow adventuring party, then why is it there?"
"And that's your job today," he said, adjusting the sim to look like a storeroom. "Let's get you a mimic and learn how to cook it!"
"One of the latter types are monsters known as mimics, large crustaceans that use various normal objects as their shells. They hide within them, usually in places that seem like they're a little hidden, but are actually pretty obvious - tucked away behind corners, under tables-- anywhere that someone might stash something of value if they're in a hurry or not really good at hidin' things. Because at first glance, they look like a mundane object, they get the element of surprise once an adventurer tries to open 'em up."
Both doors of the cabinet opened up, displaying a pair of heavy front claws and two pairs of legs, along with a pair of lambent eyes on stalks that glowed slightly from within. Without warning, it lunged at the class, skittering far faster than one might expect it to be able to move, considering its size - the tops of the claws would easily reach Senshi's waist. "Most adventurers, openin' doors or chests or whatnot lookin' for treasure or supplies often can't react fast enough to avoid gettin' stabbed by the pincers to or dragged into the box."
He stopped the simulation before it reached any, but kept the cupboard open so the students could get a chance to examine it with as many senses as they saw fit to bend towards that activity. "Juvenile mimics are about the size of a thumb and they slowly grow over time. This mimic is probably close to a decade or so, which is well within their lifespan. They're not limited to usin' chests or the like, either; younger mimics will often use other objects as their shells, such as pots, helmets or animal skulls. It's always a good idea to check your helmet and your shoes before you put 'em on in the mornin', just in case. But it's also important to know that mimics can come out of their shells if they wanna. Hungry enough an' with somethin' edible lookin' like it's gonna get away? A mimic will leave their shell behind in order to maximize speed." The cupboard disappeared, leaving the full mimic on view, which was immediately followed by a second one. "You can tell a male mimic from a female by flippin' 'em over." He did for both simulations, pointing to the various points of difference between them. "You're really lucky, you'll get a female with a belly full of eggs, cause that's also good eatin'.
"They're sneaky and fast, but then, they gotta be because otherwise, they're really easy to kill," he continued. "The carapace they have on their bodies is very thin and fragile, which is why they use objects for their exterior shells. So they're pretty vulnerable to anythin' that could smash or crush 'em once their outta their shells. They're also pretty vulnerable to magic," he added with a sigh, because it was true but that didn't mean he liked it. "As to how to avoid 'em or sense them - well, sometimes you can hear 'em shiftin' around in their shells, but that's usually only when they've just moved into a new object and are still getting used to it. Sometimes bangin' hard on the top or the sides'll make 'em reveal themselves, lashin' out with a leg or a claw. Mostly the trick is to be clever and pay attention. Does it make sense to have a random treasure chest right here - and if it wasn't placed here by a fellow adventuring party, then why is it there?"
"And that's your job today," he said, adjusting the sim to look like a storeroom. "Let's get you a mimic and learn how to cook it!"