somethingwithturquoise: (action movie shot)
[personal profile] somethingwithturquoise
If anyone was expecting for the final in this class to be anywhere else but the danger shop...

...well, Summer could make the argument for having it in actual space instead, and she was the type of person to consider taking that risk, but losing a kid in space during a potential galactic infiltration mission was not only look bad on her record, but it would probably incur a lot of paperwork. So danger shop it was!

They were gathered in some nice, generic space-ified hangar bay of sorts, all shiny chrome and blinking lights and a lot of computer screens and techno props that didn't really do much except look sci-fi, or whatever, and if the students didn't already know where this was going, then they really hadn't paid much attention in this class, had they?

"Alright," Summer said, "final exam, which means its crunch time, which means we've managed to infiltrate the evil galactic empire's totally subtle and suuuuper secretive, really, base and we're here to try and put an end to it. How, you ask? Well, obviously, that's up to you guys. Who doesn't like a nice, open-ended final like that, right? So you've got a little bit of time to try and hash out some plans amongst yourself, ask questions about pertinent and maybe helpful information, or just set out to go rogue and see what you can accomplish as a lone wolf and we will all be very impressed. And then have at it, see what you can do, and we'll try and take this mother down. Of course, weapons and other gadgets that might be helpful are available to you as well, and anything else you can think of, because, hi, it's the danger shop, we can pretty much do whatever.

"So! Any questions for me before you get going on the revolution?"
somethingwithturquoise: (just so happy right now)
[personal profile] somethingwithturquoise
The Danger Shop that day was set up with what could best be described as some futuristic bullshit fashion boutique, although it was mostly centered around some sort of control panel and a few little dressing room pods. "Alright, guys," Summer started, "now, there's a part of this class's title that always gets cut off because it's a literal mile long, but one aspect we've been severely neglecting in this class is the and look cute doing it part. Which is why, today, we're going to be talking about signature looks."

Look, she had party brain; she had other priorities right now, and, hey, technically speaking, it was in the class description.

"Now, you might be thinking to yourself, but Summer! The universe is being taken over by an evil galactic empire! Is how we look really that important? And the answer to that question, as with most things, is....depends. If you're kind of a grunt working in the trenches, probably not so much, although there is a lot to be said about self-care and still looking your best even in the worst of situations. But also an iconic figure can also be crucial in sparking the hopes and minds of the populous to your side, and having a distinctive look can build that image. Not to sound gross about it, but it can be brand recognition. Not so good if you're trying to fly under the radar, but, if you do have a signature look and you are trying to fly under the radio, disguises can be more effective. If they're looking for, let's say, a distinct red ponytail, and you've gotten yourself a black wig, that's a little extra protection.

"So, anyway, you get the idea. Take some time and think about what you might want to do for a signature look, pop on over to these consoles where you can sort through a vast array of options, pop into the chaning room, let the DS do its magic, and then come on out, strut your stuff, and tell us a little about why you picked what you did. Are you going more style over substance? Utility over aesthetics? Have you already developed your own personal style to a T and no one will take it from you unless they're prying it out of your cold dead hands? Do you want to just pick something because it's fun and different and why not? We got you covered.

"So, give it some thought, and, when you're ready, step on up and let's see what you've got."
somethingwithturquoise: (smug summer is best summer)
[personal profile] somethingwithturquoise
"Sooooooooo," said Summer, at the front of the classroom, with a shrug of her shoulders, "this makes two weeks in a row, where I kind of feel like, you know, real life shit is making what I want to do in this class seem generally unimportant or at least not relevant enough to bother, but, well, I mean, my kid this weekend apparently was being kept in a space lab where he was being developed into some kind of weapon on mass destruction, which, hey, is something that evil Galactic Empires do that's pretty high up there on the Bad scale, right?

"Although," she added with a shake of her head, "should be noted, ninety-nine point eight percent sure that the Evil Empire doing that shit was actually my dimension's US of A, so you don't even need to go that far for your empires these days. Anyway, point is, today we're breaking into an evil space lab." She pushed a button so that the class room sim shifted into the evil space lab one, and then made as if heading for the door. "Have fuuuuuun!"

But she didn't get far before she laughed and turned back. "LOL, JK," she said. "I'm definitely helping you guys through it; what kind of teacher would I be if I just dropped you in and let you fend for yourself? Okay. So. Here's some blueprints and other helpful documents, let's start with some strategizing and planning, and then let's go see what we can find."
somethingwithturquoise: (chillaxin')
[personal profile] somethingwithturquoise
"Alright, guys," Summer grinned faintly at the students as they gathered, this time, inside a sort of mess hall/rec room inside of a spaceship for the start of class that morning. "Even though at least Illyana was able to offer a little bit of a respite from the screaming sun last week, I'm sure my space mom and her crew showing up to whisk us away was a welcome rescue. I was thinking of turning this into a lesson about Trust and having them turn out to be Imerials in very clever disguises, but honestly? The much more valuable lesson here is that, sometimes, the line between life and death or at least a tortured existence stuck on a screaming sun planet....is about connections. Allies. Networking. Who you know can sometimes be as important as what you know...

"...especially when who you know can sometimes turn out to be Imperials in really clever disguises. Which is why, today, since we're, quote unquote 'in transit' right now anyway, is to get to know each other. And get to know your allies. Be social. Learn some quirky little detail that maybe the enemy might not know, so that, if you're suspecting something's up, you can test them and see if they're an impostor. Is it maybe a little paranoid to suspect that, during any given pick-up, your allies might actually be your enemies? Maybe. But sometimes, that paranoia can be what keeps you out of space jail...or worse."

And here she wasn't even going to go into what can happen when those enemies were brain slugs that gave you false memories to fuck with who you thought was real and who wasn't! That was more some next-level shit.

"So, off you go. Socialization class. Get to know your friends better than your enemies can know your friends, so that if they try to be your friends, you can call them out on their bullshit. Try to get at least one new detail about each of your classmates, and, if you're feeling bold, my fake space mom and her crew are up in the bridge if you want to try to get to know them a little better, too. They're definitely helping us out here, so who knows? That information might come in handy later."
somethingwithturquoise: (thumbs up! kinda)
[personal profile] somethingwithturquoise
"Alright, guys!" When the class got to the Danger Shop, they'd find themselves on a beautiful planet in the early blue moments of pre-dawn, which, if you'd been paying any attention at all, you'd be able to assume was not everything it appeared to be. "So, the votes were in, and, overall, it seemed that the top choice for our escape to a new base was this one. The screaming sun planet. And, wouldn't you know it, we've arrived just in time for sunrise, too! So now we're going to live with our actions, and remember, we used the last of our fuel to get here, so....welcome to the new base, let's make the most of it."

With that, perfectly timed with Summer's conclusion, the horizon started to glow with the the golden touch of the rising sun, a faint and muffled sound rising as if from a far off distance, and, before long, that screaming sun was in full sight, the sound of it in full blast, and with no sign of letting up any time soon.

At least you were only here for a class period, though, right?
somethingwithturquoise: (planet selfie!!)
[personal profile] somethingwithturquoise
Once more, the danger shop was set up for their little classroom-temple-secret-base set-up, but the tech seemed a little more updated for the purposes of this week's lesson, just because this definitely seemed the sort of setting and discussion that called for one of those holographic projections that people in space always seemed to use when they were discussing plans and strategies and what have you. And Summer was leaning on the desk in between the hologram set-up and the students desk as she waited for everyone to come in and get settled.

"So" she started, "continuing where we left off, we're running out of resources and supplies and there's a good chance the Evil Empire Du Jour knows where we've made camp anyway. Pooling our talents and foraging for resources was a pretty popular idea last week, but, overall, it's kind of untenable. There's only so much out there to find, and there's a good chance you'll be burning through weapons or people in the efforts. So I think Vi really hit on the next best move, and that is to basically get the hell out of Dodge. After all, it's a great big galaxy out there, and this place? Probably abandoned for a good reason. So. What are our options?"

And now it was time to get up and use the fancy sci-fi visual display, which was really just to show off three different planets, each with a little dialogue bubble read-out with name, current distance, and other various technical details.

"Running the analysis," she said, sounded very important about it as if this was actual research and not something she was literally just borrowing from her own life, "based on how much fuel we have, there are only three liveable planets within distances that isn't currently under the thumb of the Empire. The first planet," and here she moved her hands in a fancy way to highlight the planet in question on the display, "is actually very nice, very rick in resources with a lot of forest and mountain cover but the planet's parent star emits a long, loud, continuous sound that sounds like a scream all day....and this planet has a 42-hour day cycle.

"The second planet," she continued, switching to the next, "is almost identical to Earth except for one very significant difference: everything is on a cob. Like, everything. Plants, mountains, animals....all the way down to a molecular level, it's cobs, all the way down.

"And, finally," Summer switched to the last option, "our last planet, like the planet before it, is also very similar to Earth if not for one small difference, and when I say a small difference in this case, I mean it, because the planet literally has a circumfrence of 330 yards. That's it. It is, in all senses of the word, a tiny planet. And possibly a scientific anomaly, if we're being honest, but, then again, the other ones have atomic cobs and screaming suns, so...the universe is weird, y'all.

"But having to be on the move is sometimes necessary when you're trying to stage a giant galactic coup, so sometimes, decisions need to be made, we need a new base, and this ain't it. Now it's just a matter of seeing if the team can agree, on a whole, which one to move to next. Or make a case for some other options. So what do you think? Screaming sun planet, everything-on-a-cob planet, or tiny planet? Not the best options, sure, but sometimes, you gotta work with what you got."
somethingwithturquoise: (happy chatting)
[personal profile] somethingwithturquoise
The refurbished ancient temple secret base had definitely taken the place of the classroom sim as Summer's default setting for this class, but, it should be noted, as they gathered in what was going to be called their 'war room,' with the light streaming down from the open slats in the sloped ceiling in dramatic shafts, the vegetation of the jungle outside having overtaken parts of the space as well, it was definitely furnished with all your classic classroom desk and chairs, complete with a roll-away blackboard and everything, because Summer still thought it was funny.

"Alright, everyone!" she said, leaning on the desk at the front of this temple/secret base/classroom. "Today we're talking resoures. We're talking supplies. We're talking about all the stuff you need when staging an uprising and how to get those things when you're really trying to keep on the D-L from the great big planet destroying empires you're taking down. But before I get into any long and boring lecture-y blah-di-blah about supply chains and reliable sources and networking, I want to see what we might be able to get out of it in a discussion first.

"So," Summer continued, "here's our situation. We're here, we're waiting on some information to come through to help us decide on our next move, but we're very quickly running out of fuel, ammunition, and food. Potable water's getting pretty scarce, too, and even though we're on a jungle planet teeming with resources, it's incredibly dangerous, with some mega-brutal fauna and flora. What do you think are some potential options or what kind of action plans would you think would be good to pursue or consider from this point on? And then we'll see if there's anything else left to cover after you guys get the chance to brainstorm a little."
somethingwithturquoise: (smarmy and smug)
[personal profile] somethingwithturquoise
The class was back at the ancient temple/new rebel base in the Danger Shop again, only this time, they were definitely starting out near the top of the structure, on a wide ledge that could not only comfortably fit all of them, but also a long line of turret cannons.

"Alright, guys," Summer started with a nod. "So we've got our base and we've kitted it out with all the basics, and now it's time to talk defense. Because eventually, the evil galactic empire in question is definitely going to find out where your base is hidden and there's a good chance you'll have to defend it, probably with your lives. We're definitely not going to go into a full on battle strategy...yet...but we are going to learn how to use some good heavy equipment," she set a hand proudly on one of the turrets, "to start out with. Good for taking down any suspicious air craft that may be floating around trying to get all up in your business. Of course, if a spy drone or ship goes does, that's definitely going to get traced back to you, so sometimes, you just gotta let 'em fly and lay low, but after a while, it might be a problem, and that's where the heavy artillery might come in.

"How exactly did our low-key rebel operation manage to procure high quality turret guns in the first place? I don't know. Probably stolen. Could have been refurbished out of junk parts. Maybe we had a bake sale. Financing a political movement isn't nearly as exciting as just shooting stuff, although it is important and something we'll probably go over, too, but not on the week right before a break. That is definitely a 'let's learn how to use giant fucking guns and shoot shit' sort of week."

So, with that said, Summer took some time to explain the turret guns themselves and demonstrate how they worked, so that hopefully even the most firearms deficient newb could pick it up and feel...well, maybe not comfortable, but at least willing to try it out. "Now, of course," she added, "these might be way different from the kinds of heavy weaponry you might have in your own worlds and dimensions, but it's all basically the same concept, if you learn one, you can probably pick up another pretty easily."

Uh, no, Summer, sorry, but not everyone was you or Rey.

"Let me know if you have any questions. Once you guys get settled, behind the guns the sim's going to kick in and you'll have some bogeys in the air to shoot at and get some practice in. The more you go, the quicker and more evasive they're going to get, too, so hopefully, those of you who are new to this will have some time getting used to it, and, if you pick it up pretty quickly, you'll still have a challenge. So go ahead, man your guns, and let's shoot some shit."
somethingwithturquoise: (brilliant!)
[personal profile] somethingwithturquoise
Tempting as it was to dip into a very topical lesson about dipping into your resources to enact petty revenge of Empire sympathizers by, oh, IDK, stealing their appointment at your universe's most exclusive space spa for the benefit of your friends and in the spirit of Galentine's Day, Summer had been on sort of a 'headquarters' streak with this class at the moment, and she didn't want to lose that momentum. If she started just jumping around now, the class would be even more of a chaotic nightmare than it already was, so she was sticking to her original plan for the day.

Although it was also tempted to make adjustments and subject them to Screaming Sun planet or Tiny World instead.

But she'd pushed aside her particularly sadistic machinations and all the students would have to deal with today was a simulation in the danger shop of a rather hot and muggy jungle moon of her own invention with a large stone ziggurat-like structure all covered in vines and moss and trees as nature was slowly taking over, which was not at all inspired by or based on anything else in the multiverse, how dare you, but either way, they were all gathered in front of it and Summer made a gesture toward it.

"Hey, guys!" she started. "Look what I found! This massive old temple or whatever in the middle of a thick and protective jungle on the moon of a planet system that most people have kind of forgotten about or is too far-flung to matter in the grand scheme of things. Wow! How convenient! I bet something like this has a lot of potential to be a secret headquarters for a fledgling rebel organization that needs a good Base of Operations to work from!

"Or so it would seem," she concluded her oh-so-subtle intro with a grin. "That's what you guys are going to try and find out today. We talked a little about BoA last week, and so now I want you guys to take a look at a classic example of a potential planetary base. Scope the place out. Look for things that could be beneficial, look for things that could be problems. What do you think we'll need to make the place a good base? Or is it hopeless and we should keep looking? Basically, you've got the run of the place and it's up to you guys to determine whether it's viable or could be viable with a little work, or why you think this place actually won't work at all. Just to get your brains kind of working on these sorts of issues, because having a good, safe place to operate out of could be crucial. It's just a matter of figuring out where to find one."
somethingwithturquoise: (lofty profile)
[personal profile] somethingwithturquoise
Was it a good thing or a bad thing that the class was back in the classroom sim in the danger shop? Perhaps only time would tell. But there they were, Summer leaning a little on the desk at the front of the room while she waited for everyone to get settled in, and then got started.

"Sooooooo," she started, "I think last week sort of showed that this group is not exactly the subtle spy types, which is perfectly fine. A good rebellion is based on a wide variety of different types and it's important to play into your strengths. While info gathering can be important, so can all the little things going on behind the scenes, as well as the brute force to send out in times of actual uprisings and attacks. So we're going to switch our focus just a liiiittle bit again....that, by the way, is also important, being flexible, and looking at situations and figuring out how to adjust accordingly...and today, we're going to talk about BoOs...Bases of Operation.

"Now," Summer pushed herself off the desk and ventured to the board, because this was definitely going to be a 'discuss and list' sort of lesson that day, "the jello cantina we were in last week was my Base of Operation when I was a part of the Rebellion. As you guys saw, it was a good place for eavesdropping and picking up on local news and information, which I could then pass onto interested parties, but it also had the added benefit of being a business that dealt in importing ingredients from all over the galaxy. I could easily disguise transactions for weapons and supplies for the Rebellion as legitimate business purchases and shipments; most of my business contacts were also spies, and we could disguise everything as good old capitalism in case anyone wanted to look a little closer. But there's a lot of risk in a place like that as a BoO, too, as evidence by the fact that one little leak could have devistating results, and that's why, eventually, when the facade began to crack, it was time to get on out of there before it was too late.

"A lot of times," she continued, "a BoO will be tucked away and hidden somewhere you wouldn't expect. An abaondoned planet or somewhere that's hard to get to, which offers a lot of safety, but it also makes it a little more difficult for people to come and go, or to keep up-to-date on what might be happening in more poulated areas of the galaxy. If the base is discovered, you're out of the way enough that you might be able to get out on time, but, if you don't, the remote location can leave you pretty vulnerable, and resources for defense might be limited.

"A mobile base of operations can also be useful; in my last tour against the Galactic Federation, my crew worked out of our ship, so we were constantly on the go, which made us more difficult to pin down, but could often be a very strong drain on resources and, if we were low on power or were recognized, we could run into a lot of trouble. It wasn't any trouble that our guns couldn't handle, but it probably was more trouble than was strictly helpful.

"These are just a couple of examples," she said, having written some of that on the board and now turning back to the students, "and I'm sure you can think of more. Which is what we're going to talk about today. Together, I want us to discuss what makes a good base of operations, what you might like to avoid, perhaps some ideas on previous BoOs that you've dealt with before, and why you think they worked or didn't work, what could be improved, etc, etc, so on and so forth. I think we cann really get some good ideas going between everyone's different experiences, so let's go. Base of Operations jam session. What've we got?"
somethingwithturquoise: (mmm fruit)
[personal profile] somethingwithturquoise
This week, the class was not meeting in the classroom sim! Instead, when they arrived, they would find themselves in a small but sleek sort of space-diner of sorts, very Atomic Age retro-chic with a pastel pink and white color scheme, with a...very specific menu theme. The place was pretty lively, with an interesting mix of troopers in their familiar armor, people in fancier robes or clean-cut uniforms, a few white-collar office drones (both flesh and mechanical!), and a handful of working stiffs clearly fresh out of a long shift. There was also a cat (with fur the color of a perfectly cooked pancake) stalking around the place and occasionally inviting herself onto a table and plopping down in the middle of it, no matter what the people at that table had to say about it.

So, currently, the only place for them all to sit was right up at the counter behind which Summer was standing, grinning and eager to get into the class.

"Welcome," she told them, "to Hello Jello!, a mock-up of the jello cantina I was running as a spy operations base for the resistence back in the old days."

Of like, you know, a few years ago.

"Now," she continued, "the planet where we were located was the Imperial Center at the time, and it's an ecumenopolis...meaning the whole planet is just one big city. The area of the city we're in right now is very close to the Imperial Palace, which is definitely why you'll see a lot of troopers moving in and out of this place. They take security very seriously around here, which makes planting a secret spy base right in the middle of it a risky move, but...with great risk sometimes comes great reward, and when someone thinks they're in a safe space, it's sometimes amazing what they might let slip.

"This close to the Emperor," she added, "almost no one is going to be blatant, though. But that's where deductive reasoning can come in handy, if you're trying to collect info from word-of-mouth, and that's kind of what we're going to be working on today. This place is a little more relaxed and casual than a bar cantina...and less likely to land anyone in a cantina fight. I hope! But try and see if you can pick up on anything that might be helpful in a resistence against the Empire. What can you observe without being too suspicious in watching? What might you be able to overhear without people thinking you're an eavesdropping creep? Maybe you can try and make friends that won't immediately question your motives? And then we'll 'close up' for the day and have a jam session on what you may have been able to pick up, overhear, deduce or otherwise find out that could be helpful."
somethingwithturquoise: (what.everrrr. (at the hulk musical.))
[personal profile] somethingwithturquoise
"Welcome back, guys," said Summer, again from the front of the classroom sim, which was all decked out with an old-timey projector--don't worry, the quality of what they'd be viewing was fine, this was all part of the whole ~effect~--. "So, last week, we talked a little bit about warning signs of a Galactic Empire, and things to look out for, some subtle, most not, which then probably begs the question of how and why people could even fall for this crap in the first place.

"The first answer to that, obviously, is systemic oppression and threats of violence...or worse, of course, but the second part of it is often propaganda, which is forms of media created to push a very specific, often false, narrative with regards to a certain set of beliefs, politics, governmental power, war efforts, etc, etc, etc. Usually, this is the sort of stuff that's framed in a sense of unity, national pride, patriotism, blah blah blah. They're designed to make the person viewing it feel involved or that they could have some part in the greater good, despite the fact that the people creating the propaganda are the exact same people who took that agency away from them in the first place. It's basically mind manipulation without the actual mind control, and it can be stupid effective sometimes.

"Propaganda can also be used by the 'good guys,' though, too, and you could argue that literally everything is propaganda. This class is propaganda. I'm actively trying to radicalize you against oppressive regimes, and I do that through education when you're still young and squishy...well, some of you definitely not so squishy...and impressionable. Does that mean propaganda's only bad when the people we don't like are doing it? Or is it questionable coming from anyone, and it's important to be aware of propaganda when we see it and consider what ulterior motives might be behind every public message we're being fed?

"To springboard this discussion a little further, I've put together a compelation of various examples of propaganda I was able to root up from around the multiverse. We'll have a look and then we'll discuss what we've noticed and how that can help us when it comes to defending our galaxies from those who wish to take it over like complete and total dicks."
somethingwithturquoise: (what business that hires teenagers isn't)
[personal profile] somethingwithturquoise
It was a much more subdued Summer at the front of the classroom sim in the Danger Shop this week, looking almost apologetic as she waited for everyone to get settled in. "So welcome back, you guys," she began, "and before we get into anything else today, I just wanted to take a second to kind of apologize for last week. One of these semesters, I'm going to realize that sometimes it's not always best to just charge in and hit the ground running, but this semester? Was not that semester, and sometimes it's easy for me to forget what it's like to have a whole bunch of shit like that just thrown at you. So my apologies, and hopefully this gets us on a better foot, I've brought doughnuts, and going forward, please know that this class will be dealing with a lot of hard and senstitive topics. But I know some of that can be difficult, and not everyone really chose to be in this class. If you need to tap out, by all means, please do so, and there's nothing wrong with that. This is not an evil Galactic Federation. I hope you'll want to be here to learn, but literally no one will make you."

She nodded a little, still feeling like that wasn't quite enough, but it would have to be good enough, and gestured to the box on the desk.

"Now come get some doughnuts, and we'll get into today's topic: Why Evil Empire Bad?"

Evil Empire go Brrr. )

"So today, that's what I want to talk about. We all come from different experiences and backgrounds, and so tap into your own experiences or from your history, to think of signs that you might be dealing with a growing or perhaps even fully formed evil galactic empire, and we'll compile a list on the board here. I'll start by putting up assimilation and promises of 'unificiation' in big fat quotes there, probably 'WMD - weapons of mass destruction' is a big one, too, and then I'll turn it to you guys. Who has something else they can think to add?"

Fandom High RPG



About the Game

---       Master Game Index
---       IC Community Tags
---       Thinking of Joining?
---       Application Information
---       Existing Character Directory

In-Character Comms

School and Grounds
---       Fandom High School
---       Staff Lounge
---       TA Lounge
---       Student Dorms

Around the Island
---       Fandom Town
---       Fandom Clinic

Communications
---       Radio News Recaps
---       Student Newspaper
---       IC Social Media Posts

Off-Island Travel
---       FH Trips

Once Upon a Time...
---       FH Wishverse AU


Out-of-Character Comms

---       Main OOC Comm
---       Plot Development
---       OOC-but-IC Fun





Disclaimer

Fandom High is a not-for-profit text-based game/group writing exercise, featuring fictional characters and settings from a variety of creators, used without permission but for entertainment purposes only.

Tags