Monday, March 20th, 2023

somethingwithturquoise: (happy chatting)
[personal profile] somethingwithturquoise
"Today," Summer began class, as usual, in front of the classroom sim in the danger shop, although a little space was cleared off to the side, so you knew that was probably going to play into things a little bit later, "we're going to talk about something that, like a lot of these things, will be very useful to some of you and not useful at all to some others, but is a topic that is very near and dear to my heart," especially these past few weeks!, "and that's dealing with hangovers, and the requisite lesson about alcohol abuse and the dangers therein, because y'all are teenagers at a boarding school on an island with a bar with a very liberal drinking age policy, so, you know....no delusions there."

Although the kids these days seemed way less into partying that she'd been at their age, really. A part of her was almost hoping this class would serve as inspiration, but, of course, she, a responsible adult, wasn't going to say that.

"So we're going to talk about some of the effects that alcohol can have on your body and, more importantly, ways to help prevent a hangover the next morning if you know you're going to get wrecked anyway, and talk about some myths surrounding hangover 'cures' and what really works and what doesn't.

"And," she then added, "since it's generally frowned upon to give students a bunch of alcohol first thing in the morning on a Monday, we've got a few activities that are said to help simulate some of what it feels like to be under the influence of alcohol to give you some perspective on how it impairs you, but we'll get to that in a second. First, the technical stuff..."
chef_chocobro: ((older) no glasses - dressed up profile)
[personal profile] chef_chocobro
The danger shop was set up very differently today, not at all a situation where it looked like much combat was going to take place. And, in fact, that was a detail that Ignis was going to address right away.

"I know I keep saying there isn't much we can do when considering scent when it comes to combat," he offered as a way to get get started, "and, in fact, today, we'll be taking a break from the combat, if only to highlight what a passive experience scent can be, and how that means it's something often taken for granted, even in the most basic of activities, but especially when tied to one's sense of taste."

He smiled, just a little bit, there. "Now there's a sense that I haven't quite figured out a way to tie very heavily into combat. I already feel this unit on scent is pushing it, I'd be pretty hard pressed to see just have much taste-deprivation would change things outside of very specific and often unfortunate situations. In my own experience, taste deprivation would have been a blessing rather than a burden. But I digress...

"Today," he continued back on track, "we have a bit of an experiment, and thanks to the...generous capabilities of the danger shop, the ability to present to you several foods, some of them well known for their aromatic potency, to see how much of their flavor as we're familiar with it....if we're familiar with it at all...lends itself to how it smells, as much as how it tastes and looks. An exercise to mostly engage you in a thought experiment, with regards to things we may not notice because we've grown so accustomed to them, which is, at the heart of it, the crux of this entire course."
alwaysonguard: (Default)
[personal profile] alwaysonguard
Dwight looked a bit tired as he stood in front of the class that day, holding a cup of coffee as he started class when it was finally time.

"One of the challenging aspects of surviving in the wild are the things that we cannot fully know or predict. Animals, in particular, can add a whole new level of risk and uncertainty to any wilderness survival situation, and with this being Fandom, the chances of ending up somewhere you least expected is much more likely. So, with that in mind, we are going to focus today on tips for surviving wild animal attacks ."

Fandom High RPG



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Fandom High is a not-for-profit text-based game/group writing exercise, featuring fictional characters and settings from a variety of creators, used without permission but for entertainment purposes only.

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