History of Poisons, Thursday Per 2
Thursday, January 29th, 2015 04:04 am"Kiss kiss!" Their usual teacher was waiting for them outside the Danger Shop today, looking quite cheerful and noticeably less pregnant than the last time they'd seen her. "Today we're visiting the Alnwick Poison Gardens, located in Alnwick, Northumberland, England. Normally, I'd bring you all directly there, but it's winter, so everything we'd want to see is dead. The same goes for my personal poison gardens--" yes, that was a plural "--only they're dead and buried under six feet of snow. So it's the Danger Shop for us today. On the plus side, I got to set the temperature, which means that we get an hour to pretend that it's not bloody freezing outside."
Stepping through the doors to the Danger Shop would usher the students into beautifully designed and sculpted grounds. Off in the distance was a castle, likely familiar to any fans of the Barry Plodder movie franchise. Several hundred feet to their left was a giant treehouse, built into a stand of sweet-smelling lime trees. And directly in front of them stood a walled garden, a pair of forbidding gates barring their entrance. Even without the handy "The Poison Garden" sign above them, it would be easy to guess this was where they were going, with the skull-and-crossbones motif and the warning on either door: These Plants Can Kill. For all that the Alnwick Gardens tried to suggest a old, pastoral feel, state-of-the-art surveillance equipment watched over the poison garden; where people were free to wander about and examine the plants elsewhere, entrance here was strictly monitored and guarded. Inside the walls, many of the plants were kept behind bars, out of reach of onlookers, and yet more warning signs abounded. The Poison Gardens were beautiful, a profusion of color, and that much more dangerous for it.
"Because this is only a simulation, we do not need to worry about guards or guides for our trip," Karla said. "But were this real, we would never be alone. There are over a hundred different kinds of poisonous and toxic plants in this garden, including several species of narcotics which require special dispensation from the British government to grow. Every plant in this garden can kill you, most in horrible and excruciating ways, and the staff don't want to worry about someone being stupid enough to pick a flower as a souvenir and end up dead." She held up a basket full of gardening gloves and sheers. "Here, you can feel free to cut samples to get a better look, but I'm insisting on using gloves anyway. This being a simulation doesn't excuse carelessness. You'll notice how the sign says not to smell the plants? They're not kidding. Every year, a decent percentage of tourists end up passing out because they've inhaled too many toxic fumes while exploring the garden. Should you find yourself growing lightheaded or developing a headache, step back from whatever plant you're examining, come back to the gate or head to the vine tunnel at the exit, and breathe cleaner air." Safety protocols would prevent anyone from passing out (or suffering from worse side effects if they touched or ingested any of the plants), but that didn't mean that the experience would be pleasant.
"Take this class to explore the gardens and the poisons in it. Feel free to take notes if you'd like. You'll need them for next class, when we get a little more...hands on."
Stepping through the doors to the Danger Shop would usher the students into beautifully designed and sculpted grounds. Off in the distance was a castle, likely familiar to any fans of the Barry Plodder movie franchise. Several hundred feet to their left was a giant treehouse, built into a stand of sweet-smelling lime trees. And directly in front of them stood a walled garden, a pair of forbidding gates barring their entrance. Even without the handy "The Poison Garden" sign above them, it would be easy to guess this was where they were going, with the skull-and-crossbones motif and the warning on either door: These Plants Can Kill. For all that the Alnwick Gardens tried to suggest a old, pastoral feel, state-of-the-art surveillance equipment watched over the poison garden; where people were free to wander about and examine the plants elsewhere, entrance here was strictly monitored and guarded. Inside the walls, many of the plants were kept behind bars, out of reach of onlookers, and yet more warning signs abounded. The Poison Gardens were beautiful, a profusion of color, and that much more dangerous for it.
"Because this is only a simulation, we do not need to worry about guards or guides for our trip," Karla said. "But were this real, we would never be alone. There are over a hundred different kinds of poisonous and toxic plants in this garden, including several species of narcotics which require special dispensation from the British government to grow. Every plant in this garden can kill you, most in horrible and excruciating ways, and the staff don't want to worry about someone being stupid enough to pick a flower as a souvenir and end up dead." She held up a basket full of gardening gloves and sheers. "Here, you can feel free to cut samples to get a better look, but I'm insisting on using gloves anyway. This being a simulation doesn't excuse carelessness. You'll notice how the sign says not to smell the plants? They're not kidding. Every year, a decent percentage of tourists end up passing out because they've inhaled too many toxic fumes while exploring the garden. Should you find yourself growing lightheaded or developing a headache, step back from whatever plant you're examining, come back to the gate or head to the vine tunnel at the exit, and breathe cleaner air." Safety protocols would prevent anyone from passing out (or suffering from worse side effects if they touched or ingested any of the plants), but that didn't mean that the experience would be pleasant.
"Take this class to explore the gardens and the poisons in it. Feel free to take notes if you'd like. You'll need them for next class, when we get a little more...hands on."