Teamwork Training and Combat Skills; Thursday, Second Period [11/21].
Thursday, November 21st, 2024 03:37 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
The usual training room had been replaced this week with a sort of open-air sports pitch of sorts, and Gladio stood with a big grin on his face as he was flanked by his two coteachers. They each held onto a weapon: Ignis held a sort of double-staff-like weapon, while Prompto was idly swinging what looked like a ball on a rope. Meanwhile, Gladio himself had a much smaller than his usual sword weapon slung over his shoulders with one hand, while the other one was tossing up and catching a skull.
(Not a real skull, it should be noted, although he did consider it, considering they probably had a pretty good resource for that kind of thing!)
"Today," he then announced, "we're going to be playing a game I came across that just looks like a whole lot of fun and could be a good way to work in all those teamwork and combat skills all in one. It's called Jugger, and it's from some apocalyptic movie from Australia, and I've been looking forward to bringing this in ever since I heard about it." He chuckled faintly. "The rules are pretty much like what you'd expect from a field pitch sort of game, like soccer or rugby or something like that...only with weapons and fighting. The goal? Collect the skull," he lifted the one in his hand demonstrably, "and run it to the goal at the opposite end of where your team started. But only one person, the Qwik...or runner, really...is allowed to actually touch the skull, and the remaining people, the pompfers...or enforcers...use these swords, staffs, and chained balls to defend their qwik and stop the other team's pomfers from interfering or the other team's qwik from getting the skull."
"So it basically is quite a bit like rugby, if you're familiar," Ignis offered helpfully, "only with weapons."
"Which makes it even cooler," Gladio said.
"Yes," Ignis sighed, "which makes it even cooler."
"So," Gladio continued, "we're going to break up into teams, and since there's an uneven number of you guys, we're going to join in, too. I'm gonna hop onto the Blue team, and Iggy and Prompto here will be joining Red."
"We'll want everyone to have a chance at being both qwik and pompfer," Ignis added, "so we'll switch things around every period. Now, let's take a moment to learn more about how the game is played and its rules, and then we'll begin. Please remember to warm up and stretch as we explain, as I suspect things will get quite physical once the skull in in play."
"I really wish we'd just call it a ball, you guys," Prompto chimed in with a sigh.
Gladio looked like he was considering it, and then grinned and shook his head. "Nah," he said, and tossed the skull Prompto's way. He struggled a little to catch it, and then looked a little like he wished he hadn't once he did, and then Gladio clapped his hands.
"Alright, guys. Let's get started."
(Not a real skull, it should be noted, although he did consider it, considering they probably had a pretty good resource for that kind of thing!)
"Today," he then announced, "we're going to be playing a game I came across that just looks like a whole lot of fun and could be a good way to work in all those teamwork and combat skills all in one. It's called Jugger, and it's from some apocalyptic movie from Australia, and I've been looking forward to bringing this in ever since I heard about it." He chuckled faintly. "The rules are pretty much like what you'd expect from a field pitch sort of game, like soccer or rugby or something like that...only with weapons and fighting. The goal? Collect the skull," he lifted the one in his hand demonstrably, "and run it to the goal at the opposite end of where your team started. But only one person, the Qwik...or runner, really...is allowed to actually touch the skull, and the remaining people, the pompfers...or enforcers...use these swords, staffs, and chained balls to defend their qwik and stop the other team's pomfers from interfering or the other team's qwik from getting the skull."
"So it basically is quite a bit like rugby, if you're familiar," Ignis offered helpfully, "only with weapons."
"Which makes it even cooler," Gladio said.
"Yes," Ignis sighed, "which makes it even cooler."
"So," Gladio continued, "we're going to break up into teams, and since there's an uneven number of you guys, we're going to join in, too. I'm gonna hop onto the Blue team, and Iggy and Prompto here will be joining Red."
"We'll want everyone to have a chance at being both qwik and pompfer," Ignis added, "so we'll switch things around every period. Now, let's take a moment to learn more about how the game is played and its rules, and then we'll begin. Please remember to warm up and stretch as we explain, as I suspect things will get quite physical once the skull in in play."
"I really wish we'd just call it a ball, you guys," Prompto chimed in with a sigh.
Gladio looked like he was considering it, and then grinned and shook his head. "Nah," he said, and tossed the skull Prompto's way. He struggled a little to catch it, and then looked a little like he wished he hadn't once he did, and then Gladio clapped his hands.
"Alright, guys. Let's get started."