Monday, March 27th, 2023

somethingwithturquoise: (ohmygooooood)
[personal profile] somethingwithturquoise
"So, apparently," said Summer, from the front of danger shop classroom sim, "I missed a fire this weekend? Which means a lesson on fire safety might be a little bit 'too little, too late,' but it sounds like, while it wasn't exactly great, it wasn't that bad, and that having so many firefighters with nothing to do most of the time is a good thing, and the biggest casualty was some of those warehouses in the warehouse district, of which there are still a surprising amount of.

"But anyway," she said, "point is, there could be a time when dealing with something like that could be a lot worse, and, in that case, proper fire safety and what to do in those situations is a pretty big Life Skill to have, so we're going to go over some of the basics, good first aid, smart things to do, dumb things not to do, and, if you'd like, through the door, I've got a whole sim set-up that's going to blow those mobile trailers that local fire departments bring to various schools right out of the water. However, I know, especially fresh off an actual fire, that, even knowing it's a harmless sim, something like this can be a little intense for some people, so it is totally one-thousand percent optional. But if you'd like the experience of a high pressure situation, I recommend giving it a try, and, if not, we can just stay here and continue going over things on a more abstract level."
chef_chocobro: ((older) hand out thinking)
[personal profile] chef_chocobro
Oh, look! Another class inspired vaguely by the events of this weekend! But, hey, sometimes, some people had to make a lot of these things every week, if an easy opportunity for class material presents itself, you take it, and you run with it.

Ignis was running with it with a little extra help from Gladio again this week, since he'd be the first to admit that his experience with some of the things he wanted to do this week was a little restricted these days. But the class would find themselves in a bit of a volcanic terrain, very inspired by the Rock of Ravatogh back in Eos, just with a lot more lava flows and pits, as well as a variety of metallic and wooden structures to make it a bit more interesting to travel across and, naturally, your roaming enemy targets.

"Well, I have to say," Ignis started, "what happened this weekend was unfortunate, but I'd be lying if I said it didn't at least inspire a solution for how I could effectively work the deprivation of touch into a lesson. In fact, it opened up a few ideas for me for the next few weeks, but this week, I figured, since it's a topic very fresh in our minds, we'll do a little work with heat sensory. Now, sometimes, the danger of a fire or an extremely hot area such as a volcano or the like, isn't the fire or the lava itself...though make no mistake, those are definitely quite the danger...but rather what's around as well. Wooden structures that may collapse. Metal fixtures that are far hotter than they appear. And, typically, one could use their sense of touch to determine whether something is unsafe. Here in the danger shop, though, we can run a course where the sensation of heat is not there to guide you, and so you'll have to depend on your other senses to determine a safe path. We'll go over a few ways to use your sight, your hearing, even smell, to help you seek out factors other than the heat itself to know which way to go and what to avoid, and then, of course, you'll put that into practice. And since sight will be helpful in this case, we have Gladio here to help with that aspect, though if anyone's interested in running a version of the course that goes in the opposite direction, where we'll focus on the usefulness of feel without the aid of vision, let me know, I do have that prepared as well."
alwaysonguard: (Default)
[personal profile] alwaysonguard
The fire over the weekend had been close enough to the shop that Diwght had been quite on edge in the aftermath of everything. So there was a text/email sent out to the class as well as a note left letting them know that class was canceled for the day

Fandom High RPG



About the Game

---       Master Game Index
---       IC Community Tags
---       Thinking of Joining?
---       Application Information
---       Existing Character Directory

In-Character Comms

School and Grounds
---       Fandom High School
---       Staff Lounge
---       TA Lounge
---       Student Dorms

Around the Island
---       Fandom Town
---       Fandom Clinic

Communications
---       Radio News Recaps
---       Student Newspaper
---       IC Social Media Posts

Off-Island Travel
---       FH Trips

Once Upon a Time...
---       FH Wishverse AU


Out-of-Character Comms

---       Main OOC Comm
---       Plot Development
---       OOC-but-IC Fun





Disclaimer

Fandom High is a not-for-profit text-based game/group writing exercise, featuring fictional characters and settings from a variety of creators, used without permission but for entertainment purposes only.

Tags