http://bugofjustice.livejournal.com/ (
bugofjustice.livejournal.com) wrote in
fandomhigh2006-09-09 07:31 am
Entry tags:
Detention, The Danger Shop, 09.08.06
When the students walked into the shop, they would see The Tick standing at a podium that probably looked vaguely futuristic back in the mid-1990's: a rounded white plastic frame and clear plexiglass. There were lights and smoke in the background. Behind Tick was a large sign with the following names listed:
Teddy Altman
Seely Booth
John Connor
Hikaru Hitachiin
Kaoru Hitachiin
Jude Lizowski
Jamie Madrox
Peter Pevensie
Setsuna Sakurazaki
Ranma Saotome
River Tam
Naomi Wildman
When everyone was in the shop, the Tick pushed a button on the Danger Shop remote and spotlights started swinging around.
"Hello, detentioned students! I am The Tick, and I'm not only your Dean of Students, but today I am also your host for Detention Gladiators!" Tick stayed silent as a vaguely patriotic-sounding theme song played for thirty seconds.
"Today you'll be competing in four challenges that will test your mind, body, heart, and ability to think like a crazy person! Hopefully by the end of our time together you'll have learned your lesson - or in Naomi's case set a positive example since she did nothing wrong - and will be ready to move on to the next phase of your lives, without rule breaking!"
"And remember, the Shop is set up with extensive safety protocols! You're completely safe! Explosions won't be real, brutes won't actually hit hard, and the sheer power of the criminal mind won't overwhelm you!"
"SPOOOON!"
[OOC: You do not need to know who any of the hologram NPCs are, but you might enjoy it more if you do. Here's some info on them. This should be crack crack crack and more crack, for the record. Detention will run from approximately 9 AM EST to 5 PM EST, but you're free to go when you've completed all of the tasks. If it takes longer, I'm fine playing longer if you are. :)
I'll be around all day and available on AIM if you need to talk to me: bugofjustice.]
Seely Booth
John Connor
Hikaru Hitachiin
Kaoru Hitachiin
Jude Lizowski
Jamie Madrox
Peter Pevensie
Setsuna Sakurazaki
Ranma Saotome
River Tam
Naomi Wildman
When everyone was in the shop, the Tick pushed a button on the Danger Shop remote and spotlights started swinging around.
"Hello, detentioned students! I am The Tick, and I'm not only your Dean of Students, but today I am also your host for Detention Gladiators!" Tick stayed silent as a vaguely patriotic-sounding theme song played for thirty seconds.
"Today you'll be competing in four challenges that will test your mind, body, heart, and ability to think like a crazy person! Hopefully by the end of our time together you'll have learned your lesson - or in Naomi's case set a positive example since she did nothing wrong - and will be ready to move on to the next phase of your lives, without rule breaking!"
"And remember, the Shop is set up with extensive safety protocols! You're completely safe! Explosions won't be real, brutes won't actually hit hard, and the sheer power of the criminal mind won't overwhelm you!"
"SPOOOON!"
[OOC: You do not need to know who any of the hologram NPCs are, but you might enjoy it more if you do. Here's some info on them. This should be crack crack crack and more crack, for the record. Detention will run from approximately 9 AM EST to 5 PM EST, but you're free to go when you've completed all of the tasks. If it takes longer, I'm fine playing longer if you are. :)
I'll be around all day and available on AIM if you need to talk to me: bugofjustice.]

Activity 1: A Test of the Heart!
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lack the will power to say noTPed the school... If I don't want to go here again I could just... not... TP the school."Re: Activity 1: A Test of the Heart!
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not getting caught next timelearning to control my issues with authority."Re: Activity 1: A Test of the Heart!
Activity 2: A Test of the Body
"Remember, even the bigger opponents are beatable! They're slower, and more capable of toppling over if you sweep their feet well!"
[OOC: Standard rules of combat apply but with a reminder: this is very close combat with a weapon that WILL NOT hurt you. You''ll get hit almost every time, it's just a matter of how well it connected. That is up to the person being attacked. Students always get the first shot here and all of the NPC villains are defeatable.]
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"Duuuuude . . . haaaaaaarsh . . ." he moaned, holding his swab awkwardly.
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Lunch
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Activity 3: A Test of the Mind
[OOC: Go ahead and pick whatever you want. For the most part, I'll be using a random number generator. Except for with one NPC. Mwahaha.]
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Activity 4: A Test of the Sanity
"In that obstacle course, you have ten bombs to find and disarm. You can disarm them easily by removing them from the surface they're stuck to and pushing that button on the front. But be warned! The villain who planted those bombs in the first place will be trying to plant more! You may have to apprehend him somehow! He's no physical threat, but he is really weird, so be wary of him."
[OOC: Mod the placement of the bombs as you will. They'll mostly be right on the wall at eye level. Some will be on the ground, or the ceiling. Any on the ceiling will be above some movable obstacles so you can get up there.
The villain will just run around trying to place more bombs. Stop him however you see fit, either by talking or hitting.]
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Sign Out
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OOC
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