James Bond (
doubleohblonde) wrote in
fandomhigh2009-08-19 10:49 pm
Entry tags:
Practical Weaponry [Wednesday, Period Four]
Bond waited outside of the Danger Shop until all of his class had arrived. When they went inside, the room had taken on the appearance of a city devoid of life and eerily silent.
"I do hope you all remembered your zombie plans from our first class," Bond said from the doorway, checking his watch. "Since the zombie apocalypse and your final are both scheduled to start in about five minutes. Anyone who's still alive at the end of the class passes. That is unless you managed to cause the undeath of a classmate in the process, in which case you fail. Have fun."
With that he locked the door of the Danger Shop behind them. A faint groaning could be heard in the distance.
[ooc:wait for ocd up and craving spicy brains.]
[Class Roster|Previous Classes]
"I do hope you all remembered your zombie plans from our first class," Bond said from the doorway, checking his watch. "Since the zombie apocalypse and your final are both scheduled to start in about five minutes. Anyone who's still alive at the end of the class passes. That is unless you managed to cause the undeath of a classmate in the process, in which case you fail. Have fun."
With that he locked the door of the Danger Shop behind them. A faint groaning could be heard in the distance.
[ooc:
[Class Roster|Previous Classes]

Re: Talk to Bond - PW [Week 7]
Re: Talk to Bond - PW [Week 7]
* How to Fight Demons (Arjh) When You're Not a Wizard.
1. Unnatural Rope - Nylon ropes hold demons really, really well, even if they should be physically strong enough to break the rope. This allows them to be restrained from hurting anyone.
2. Guns - Can not kill demons of this type, but they can hurt them, distract them, and keep them from hurting you. The larger caliber the better, even if they recover quickly.
3. Picking them up and dropping them on their heads at least temporarily stuns them. They don't have any particular resistance to telekinesis.
How to Fight Demons (Arjh) if you *Are* A Wizard
1. The banishing runes (see below) can send them directly back to their home dimension, but must be drawn correctly.
2. Writing G O H O M E on them will banish lesser demons, and send greater ones fleeing, but it's really important they don't flee into a populated area. Don't try this on the big ones.
3. Blowing up a dragon from the inside is very messy but highly effective. You do get dragon guts everywhere, though.
Runes: {@${P%#*$) *9(*($#$ ^ (and variations)
Re: Talk to Bond - PW [Week 7]
Re: Talk to Bond - PW [Week 7]
Re: Talk to Bond - PW [Week 7]
"Still it speaks well of you that you're taking responsibility for your actions," he said, without even the slightest hint he wasn't exactly expecting the same of his other truant. "Which includes accepting the consequences."
Re: Talk to Bond - PW [Week 7]
Re: Talk to Bond - PW [Week 7]
"Now that that's done with," he said, with something actually resembling a smile. "Congratulations on passing the final."
Re: Talk to Bond - PW [Week 7]