Kanan Jarrus, The Last Padawan (
uncertain_dume) wrote in
fandomhigh2018-07-05 06:38 am
Entry tags:
Laying Low 2.0, Thursday, Period 2
Today when students assembled for Kanan's class, they'd be directed to the Danger Shop, at least in part because it would be more fun to do this lesson in a simulated environment with more to work with than the classrooms had to offer, but also because he could crank the environmental controls down to be even colder than the classrooms, because screw this weather right up the--
"Morning, guys," he greeted with a grin and a wave of his hand. "I'm gonna skip right over introductions this week, since each and every one of you were in my class last semester, so I can just treat this term as a continuation of the last workshop I had you for."
Which was actually pretty convenient. He didn't have to do any recaps for those who weren't up to speed with the rest of the class, and that suited him just fine.
"This week we're going to cover improvisation; that is, being tossed into an unfamiliar environment and situation, with unfamiliar tools, and still having to figure your way out of an ugly situation." The sim kicked up and suddenly they were all standing in a large toy shop. "Your mission here today is going to be twofold. Your best friend has just invited you to their little cousin's birthday, but has neglected to tell you anything about their cousin. Interests, age, anything. So you need to find something that pretty much any kid can appreciate. That on its own is going to be a gamble. Go for the infant section and an older kid might complain that they aren't a baby. Go for the older kids' toys and you might have a choking hazard situation."
He shrugged.
"Part two of the mission," he said as a giant plush dragon roared to life, "is to not get eaten by that guy."
The dragon stretched its wings, roared, and then started to march a dragony patrol up and down the aisles of the store. In spite of it being a big stuffed toy, every step it took made the floor shake and the shelving rattle.
"You can fight it if you need to, but the only weapons you have at your disposal are whatever you can find in this store. You can avoid it, too, though it might herd you away from whatever toy it is you figure will work best for the party. So," Kanan held up a hand, ticking off two fingers as he spoke, "a gift, don't get eaten, by the end of the class. Your mission will be complete when you make it to the cash registers with a thoughtful gift. And go."
[OOC: Open!]
"Morning, guys," he greeted with a grin and a wave of his hand. "I'm gonna skip right over introductions this week, since each and every one of you were in my class last semester, so I can just treat this term as a continuation of the last workshop I had you for."
Which was actually pretty convenient. He didn't have to do any recaps for those who weren't up to speed with the rest of the class, and that suited him just fine.
"This week we're going to cover improvisation; that is, being tossed into an unfamiliar environment and situation, with unfamiliar tools, and still having to figure your way out of an ugly situation." The sim kicked up and suddenly they were all standing in a large toy shop. "Your mission here today is going to be twofold. Your best friend has just invited you to their little cousin's birthday, but has neglected to tell you anything about their cousin. Interests, age, anything. So you need to find something that pretty much any kid can appreciate. That on its own is going to be a gamble. Go for the infant section and an older kid might complain that they aren't a baby. Go for the older kids' toys and you might have a choking hazard situation."
He shrugged.
"Part two of the mission," he said as a giant plush dragon roared to life, "is to not get eaten by that guy."
The dragon stretched its wings, roared, and then started to march a dragony patrol up and down the aisles of the store. In spite of it being a big stuffed toy, every step it took made the floor shake and the shelving rattle.
"You can fight it if you need to, but the only weapons you have at your disposal are whatever you can find in this store. You can avoid it, too, though it might herd you away from whatever toy it is you figure will work best for the party. So," Kanan held up a hand, ticking off two fingers as he spoke, "a gift, don't get eaten, by the end of the class. Your mission will be complete when you make it to the cash registers with a thoughtful gift. And go."
[OOC: Open!]

Re: The Cashier!
"Huh," Kanan said, and then paused a moment before adding, "I'll have to remember that."
They sounded useful.
Re: The Cashier!
Because why just put legos on the floor when you could add a falling hazard, too? Thank you, various non-toxic slime toys.
"Just past the forest of heads." The tinker toy creation outfitted with Barbie heads was her personal favorite. It was like art!
Re: The Cashier!
Re: The Cashier!
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"Oh, I like that," he decided. "Why go up against an opponent when you can just scare them off?"
Re: The Cashier!
"Pretty much," she said. "It's easier to not have to fight at all."
Re: The Cashier!
Or... whatever was looking for you. It was a multi-purpose strategy that way.
Re: The Cashier!
Uma paused, thinking back to her Tuesday class. "Man, I bet hiding explosives in something like that would have been awesome," she said. "It's the kind of creepy you just need to look at for a few minutes and then...BOOM!"
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Re: The Cashier!
"I left the forest of creepy doll heads still there," Uma said, because of course she wasn't going to clean it up. She wouldn't even if it hadn't been a sim. "So you can admire them before you go."
Or, more specifically, so he could be watched by them. Creepily. You're welcome, Kanan.
Re: The Cashier!
Because he liked his feet.