Kanan Jarrus, The Last Padawan (
uncertain_dume) wrote in
fandomhigh2018-07-05 06:38 am
Entry tags:
Laying Low 2.0, Thursday, Period 2
Today when students assembled for Kanan's class, they'd be directed to the Danger Shop, at least in part because it would be more fun to do this lesson in a simulated environment with more to work with than the classrooms had to offer, but also because he could crank the environmental controls down to be even colder than the classrooms, because screw this weather right up the--
"Morning, guys," he greeted with a grin and a wave of his hand. "I'm gonna skip right over introductions this week, since each and every one of you were in my class last semester, so I can just treat this term as a continuation of the last workshop I had you for."
Which was actually pretty convenient. He didn't have to do any recaps for those who weren't up to speed with the rest of the class, and that suited him just fine.
"This week we're going to cover improvisation; that is, being tossed into an unfamiliar environment and situation, with unfamiliar tools, and still having to figure your way out of an ugly situation." The sim kicked up and suddenly they were all standing in a large toy shop. "Your mission here today is going to be twofold. Your best friend has just invited you to their little cousin's birthday, but has neglected to tell you anything about their cousin. Interests, age, anything. So you need to find something that pretty much any kid can appreciate. That on its own is going to be a gamble. Go for the infant section and an older kid might complain that they aren't a baby. Go for the older kids' toys and you might have a choking hazard situation."
He shrugged.
"Part two of the mission," he said as a giant plush dragon roared to life, "is to not get eaten by that guy."
The dragon stretched its wings, roared, and then started to march a dragony patrol up and down the aisles of the store. In spite of it being a big stuffed toy, every step it took made the floor shake and the shelving rattle.
"You can fight it if you need to, but the only weapons you have at your disposal are whatever you can find in this store. You can avoid it, too, though it might herd you away from whatever toy it is you figure will work best for the party. So," Kanan held up a hand, ticking off two fingers as he spoke, "a gift, don't get eaten, by the end of the class. Your mission will be complete when you make it to the cash registers with a thoughtful gift. And go."
[OOC: Open!]
"Morning, guys," he greeted with a grin and a wave of his hand. "I'm gonna skip right over introductions this week, since each and every one of you were in my class last semester, so I can just treat this term as a continuation of the last workshop I had you for."
Which was actually pretty convenient. He didn't have to do any recaps for those who weren't up to speed with the rest of the class, and that suited him just fine.
"This week we're going to cover improvisation; that is, being tossed into an unfamiliar environment and situation, with unfamiliar tools, and still having to figure your way out of an ugly situation." The sim kicked up and suddenly they were all standing in a large toy shop. "Your mission here today is going to be twofold. Your best friend has just invited you to their little cousin's birthday, but has neglected to tell you anything about their cousin. Interests, age, anything. So you need to find something that pretty much any kid can appreciate. That on its own is going to be a gamble. Go for the infant section and an older kid might complain that they aren't a baby. Go for the older kids' toys and you might have a choking hazard situation."
He shrugged.
"Part two of the mission," he said as a giant plush dragon roared to life, "is to not get eaten by that guy."
The dragon stretched its wings, roared, and then started to march a dragony patrol up and down the aisles of the store. In spite of it being a big stuffed toy, every step it took made the floor shake and the shelving rattle.
"You can fight it if you need to, but the only weapons you have at your disposal are whatever you can find in this store. You can avoid it, too, though it might herd you away from whatever toy it is you figure will work best for the party. So," Kanan held up a hand, ticking off two fingers as he spoke, "a gift, don't get eaten, by the end of the class. Your mission will be complete when you make it to the cash registers with a thoughtful gift. And go."
[OOC: Open!]

Sign In!
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Lecture!
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But hey, Sabine had literally asked for this.
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The Isle wasn't really big on 'gifts,' because that meant giving something to someone else. Nor were that that big on 'age-appropriate.' You got what you were given and were happy if it wasn't something painful, dammit.
Forget age appropriate, this kid would be lucky if they ended up getting something that wasn't broken, honestly.
Assignment!
The dragon is massive, big enough to swallow students whole, but at least it breathes bubbles instead of fire? Students who get eaten instead of making it to the end of the sim get to hang out in the little kids' section, having a tea party with a one-armed Buzz Lightyear toy, who they will have to refer to as Ms. Nesbitt.
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And then she discovered the toy weapon section, where she got to kill two birds with one stone. Which, okay, a Nerf gun wasn't going to do anything to a dragon, but she also knew where to aim to keep it a decent distance away to not get eaten. No one wanted to get hit in the eye with a soft projectile repeatedly.
And while she was doing that, she could also check the other boxes to see if there were choking hazards.
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And sometimes she put doll's heads on wiffle bats, just to be creepy.
Look, you made fun your way, she'd make fun hers.
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It would work for poking and stabbing, though, perhaps until the beast was subdued. So, after picking out a fishing game that he figured would get a good laugh out of everyone at this imaginary party even if it wasn't a suitable gift for the mystery child, he set forward in a charge. If anything, his relentless attack style would be a good distraction to aid anyone who might have a solution that involved a bit more...finesse.
Time Out!
Don't comment on Ms. Nesbitt's arm or her space helmet. She's sensitive.
The Cashier!
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"I'm impressed and not at all surprised," he decided, giving her a grin. "I like it. Did you have any trouble getting it?"
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So she grabbed a bunch of bottles of bright paints and brought them to the cashier. That they happened to be non-toxic was more by chance than design.
No, she hadn't also grabbed a pad of paper. That was what walls were for.
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"Paints," Kanan mused, looking over the selection and nodding at them thoughtfully. "A solid choice. How'd you find the rest of the experience in there?"
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"I have emerged victorious and wish to make my purchases!" he announced.
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Well, it was very much a choking hazard, but all the same...
"Hey," Kanan said, grinning at the selection, "not bad. Pretty sure everyone can appreciate a game of skill, right?"
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Talk to Kanan!
to enjoy the air conditioningin case anybody has anything they want to talk to him about.Talk to the TA!
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She was here to help, and if you hadn't clued into what kind of person Sabine was yet, seeing her in this class should explain a few things.
OOC!
Tag down here if you need me to dragon for you! The icons will, much like last semester's troopers, probably look suspiciously like Kanan. Or maybe his dog. We'll see what happens in the moment.
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I WILL PROTECT THAT DRAGON THROUGH THE OCCASIONAL CRACKY TOY SHOP CLASS UNTIL MY DYING DAY.