Ghanima Atreides (
atreideslioness) wrote in
fandomhigh2015-05-13 10:40 am
Entry tags:
Physical Education. Wednesday, Period Three
"Oh good, you came back," Ghanima said, brightly surveying today's crop of students. "Excellent."
"If you're lucky, you'll never have to defend yourself through physical violence. But if that time ever comes, or if you're ever caught up in a fight against your will, would you know what to do? While I am sure many of you have seen punches thrown on the tee-vee or movies plenty of times, do you actually know how to throw one correctly?" Ghanima smiled, bouncing on her toes. "Today we'll make sure you do."
"When you're punching," she began, "--the fundamental thing you should know is that your thumb needs to be on the outside of your fist, between your first and second knuckles on your index and middle finger." Ghanima held up her hand to demonstrate. "If the thumb is on the inside upon hitting a hard target you WILL break your thumb, and that is not a good idea. Make sure your thumb is tucked below your curled fingers, to be out of the way of the impact. You do NOT want to keep your thumb on the side of your index finger -- like you're keeping a frog or something in your hand. Instead you want to take your thumb and wrap it down across the bottom of your curled fingers. You also want to keep your fists tight, but not so tight that you start cutting off circulation."
"There are varying schools of thought on whether you should have the knuckles of your index and middle finger out a little farther when punching in order to drive them in farther, as this is typically emphasized in more traditional styles. I would say this is more of a personal preference issue and you should do whichever feels more natural. Technically speaking though that may work slightly better when punching specifically at certain pressure points as opposed to going for strictly for impact."
"Because you want the fight to end as quickly as possible—you're not fighting just to fight—you want to incapacitate your opponent as quickly and efficiently as possible so you can escape. So where should you aim to do so?"
Ghanima smiled ruefully. "Unlike what you might think, you should not punch the face. You'll either miss, or commonly punch wrong and hit the jaw and break your hand. The punch for the beginner is best used on the throat and neck, the body, towards the chest, or if you're on the side, to the ribs. Go for tender areas, or parts of the body with organs like the kidneys. If for some reason you find yourself knocked to the ground, the best point to strike would be the middle of the inner or outer thigh. While it may not be as vulnerable to a punch as many of the other previously outlined points the pressure points here are very sensitive and hit hard enough they can be very surprising to an opponent and cause them to drop. You want to restrict their ability to breathe or put them in stunning pain, to give time for a getaway or to finish them off."
"Now, the main reason why people hurt their hands when they punch someone is "because they punch with the flats of their fingers instead of their knuckles. When you see people shaking their hands after a punch, it is usually because they impacted, more often than not, with the wrong part of their hand. Many people think that you punch with your fist straight. The truth is, you aim to punch with the first two knuckles." Ghanima walked up to a punching bag and slowly demonstrated the correct technique in slow-motion a few times, before speeding up to do it in half-time, and then unleashing against it at full (non-enhanced human) speed.
After a minute of pulverizing the bag, she stepped back and regarded her students, blue-on-blue eyes taking them in. "The most important thing about punching is that it should be the last thing that you do," she said seriously. "If you can walk away from a fight, do so. If you are being mugged and they just want your possessions, let them take them. There's no sense in trying to be a hero or thinking you can take on the world. When a punch is thrown, the game changes—you could badly beaten, or worse. You could even land a punch on someone and kill them if they fall badly or there's something wrong with them, and then that life is on your hands. So always, always take that into consideration before you consider making that fist."
"If you're lucky, you'll never have to defend yourself through physical violence. But if that time ever comes, or if you're ever caught up in a fight against your will, would you know what to do? While I am sure many of you have seen punches thrown on the tee-vee or movies plenty of times, do you actually know how to throw one correctly?" Ghanima smiled, bouncing on her toes. "Today we'll make sure you do."
"When you're punching," she began, "--the fundamental thing you should know is that your thumb needs to be on the outside of your fist, between your first and second knuckles on your index and middle finger." Ghanima held up her hand to demonstrate. "If the thumb is on the inside upon hitting a hard target you WILL break your thumb, and that is not a good idea. Make sure your thumb is tucked below your curled fingers, to be out of the way of the impact. You do NOT want to keep your thumb on the side of your index finger -- like you're keeping a frog or something in your hand. Instead you want to take your thumb and wrap it down across the bottom of your curled fingers. You also want to keep your fists tight, but not so tight that you start cutting off circulation."
"There are varying schools of thought on whether you should have the knuckles of your index and middle finger out a little farther when punching in order to drive them in farther, as this is typically emphasized in more traditional styles. I would say this is more of a personal preference issue and you should do whichever feels more natural. Technically speaking though that may work slightly better when punching specifically at certain pressure points as opposed to going for strictly for impact."
"Because you want the fight to end as quickly as possible—you're not fighting just to fight—you want to incapacitate your opponent as quickly and efficiently as possible so you can escape. So where should you aim to do so?"
Ghanima smiled ruefully. "Unlike what you might think, you should not punch the face. You'll either miss, or commonly punch wrong and hit the jaw and break your hand. The punch for the beginner is best used on the throat and neck, the body, towards the chest, or if you're on the side, to the ribs. Go for tender areas, or parts of the body with organs like the kidneys. If for some reason you find yourself knocked to the ground, the best point to strike would be the middle of the inner or outer thigh. While it may not be as vulnerable to a punch as many of the other previously outlined points the pressure points here are very sensitive and hit hard enough they can be very surprising to an opponent and cause them to drop. You want to restrict their ability to breathe or put them in stunning pain, to give time for a getaway or to finish them off."
"Now, the main reason why people hurt their hands when they punch someone is "because they punch with the flats of their fingers instead of their knuckles. When you see people shaking their hands after a punch, it is usually because they impacted, more often than not, with the wrong part of their hand. Many people think that you punch with your fist straight. The truth is, you aim to punch with the first two knuckles." Ghanima walked up to a punching bag and slowly demonstrated the correct technique in slow-motion a few times, before speeding up to do it in half-time, and then unleashing against it at full (non-enhanced human) speed.
After a minute of pulverizing the bag, she stepped back and regarded her students, blue-on-blue eyes taking them in. "The most important thing about punching is that it should be the last thing that you do," she said seriously. "If you can walk away from a fight, do so. If you are being mugged and they just want your possessions, let them take them. There's no sense in trying to be a hero or thinking you can take on the world. When a punch is thrown, the game changes—you could badly beaten, or worse. You could even land a punch on someone and kill them if they fall badly or there's something wrong with them, and then that life is on your hands. So always, always take that into consideration before you consider making that fist."

Sign-In
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During the Lecture
Re: During the Lecture
Re: During the Lecture
She loved Wednesdays!
Activity: Punching Bags
Re: Activity: Punching Bags
Re: Activity: Punching Bags
Activity: Post-Class
Re: Activity: Post-Class
Talk to the TA
Re: Talk to the TA
After the day before yesterday, going back to basics felt like it might help her center herself.
Talk to Ghanima
OOC