http://bookworm-beauty.livejournal.com/ (
bookworm-beauty.livejournal.com) wrote in
fandomhigh2011-10-06 04:34 pm
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Tropes and Scope [Class 6, Period Three]
Today, when students walked into class, they'd find that the Danger Shop was programmed to look like an island with a small boat wrecked ashore.
"The deserted island," Belle greeted them, looking a little out of place in her blue gown, though she had a parasol to shield herself from the glaring sun. "So popular in fiction, so unrealistic in real life. Generally, we see four different versions of this trend -- the one-man island, which is a smaller island than this, usually with just one or two occupants and a single palm tree, often featured in cartoons and other visual media; the treasure island, where pirates seek their fortune and find out whether X marks the spot; the island of monsters, where characters are trapped with their foes against their will, with no means of escape.
"Thankfully, we're not on any of those. We're on a traditional castaway island. Most characters who end up on a deserted island -- there's no such thing as a desert island, by the way -- are shipwrecked, or otherwise abandoned. Characters must fight for survival, determine their leaders, face whatever might inhabit the wild, and ultimately, find a way off the island, whether by rescue or their own ingenuity."
She turned and faced the class with a smile. "And that's where you come in, today. I want you to figure out whether you'd try to get off the island, and implement your strategy, or whether you'd attempt to adapt to island life -- how and why? Play around, and give me your answer by the end of class. You can work in groups or pairs if you'd like, or go it solo."
[APPARENTLY I AM ALSO 'SOME USERS.' JFC I HAVE BEEN TRYING TO POST THIS SINCE LIKE 12:30.]
"The deserted island," Belle greeted them, looking a little out of place in her blue gown, though she had a parasol to shield herself from the glaring sun. "So popular in fiction, so unrealistic in real life. Generally, we see four different versions of this trend -- the one-man island, which is a smaller island than this, usually with just one or two occupants and a single palm tree, often featured in cartoons and other visual media; the treasure island, where pirates seek their fortune and find out whether X marks the spot; the island of monsters, where characters are trapped with their foes against their will, with no means of escape.
"Thankfully, we're not on any of those. We're on a traditional castaway island. Most characters who end up on a deserted island -- there's no such thing as a desert island, by the way -- are shipwrecked, or otherwise abandoned. Characters must fight for survival, determine their leaders, face whatever might inhabit the wild, and ultimately, find a way off the island, whether by rescue or their own ingenuity."
She turned and faced the class with a smile. "And that's where you come in, today. I want you to figure out whether you'd try to get off the island, and implement your strategy, or whether you'd attempt to adapt to island life -- how and why? Play around, and give me your answer by the end of class. You can work in groups or pairs if you'd like, or go it solo."
[APPARENTLY I AM ALSO 'SOME USERS.' JFC I HAVE BEEN TRYING TO POST THIS SINCE LIKE 12:30.]

Re: Play on the island! [Tropes 6]
She wasn't in the habit of bringing it to class, but more relevant to the moment she was eyeing Rilla's boots, wide-eyed.
"Better your shoes than mine. Why not?"
Her wearing anything with heels like that? Likely to end in disaster for anyone within a ten meter radius.
Re: Play on the island! [Tropes 6]
"I'd offer to just jump on one, but I have a feeling how that would end and it isn't very dignified for me."
Re: Play on the island! [Tropes 6]
Re: Play on the island! [Tropes 6]
She held her boot out triumphantly. "Here!"
Re: Play on the island! [Tropes 6]
She'd already put it on the ground. Details.
Re: Play on the island! [Tropes 6]
Re: Play on the island! [Tropes 6]
. . . and ended up smacking herself in the forehead with the boot on the ricochet.
"I meant to do that."
Re: Play on the island! [Tropes 6]
Re: Play on the island! [Tropes 6]
"Oh, I don't know. I think we'll need something a lot sharper than this," she finally concluded.
Or they could get a young coconut. Wacky notion.
Re: Play on the island! [Tropes 6]
Re: Play on the island! [Tropes 6]
Much less be able to pop it out and aim it at someone by flexing her chest, Xena.
She picked through a few rocks, but the unfortunate thing about rocks near the ocean was that most of them tended to be worn smooth. (Except for that one conveniently jagged one she hadn't come across.)
"Maybe we should figure out other ways to find water? Just finding out how to open this thing looks like thirsty work."
Re: Play on the island! [Tropes 6]
"Breast dagger??"
Re: Play on the island! [Tropes 6]
"Yeah, it . . ." She gestured vaguely toward her chest, trying (and possibly failing) to illustrate storing an imaginary weapon in her cleavage
where the toothpick doll of Xena was instead. "It kept falling out."Re: Play on the island! [Tropes 6]
Granted, Rilla didn't have a lot...there...there either, but it wasn't her first thought as to a place for holding weapons.
A very cute clutch purse was.
Re: Play on the island! [Tropes 6]
"Well, where else would I put it?"
Re: Play on the island! [Tropes 6]
Re: Play on the island! [Tropes 6]