http://on-her-korhal.livejournal.com/ (
on-her-korhal.livejournal.com) wrote in
fandomhigh2011-03-16 12:35 pm
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The Science of Psionics, Wednesday
"We're going for a more practical lesson today," Kerrigan spoke. She was standing in the Danger Shop again; this time, the world around them looked like a giant maze. The only thing that jumped out was the rack of suits standing by the side. "There are two applications of telekinesis that are interesting to explore live. Barriers and propulsion. The ability to create a barrier is rare among Terrans back home - it takes a great deal of power."
She, as recently displayed, had to make absolutely no effort at all to do it.
"The Protoss, however, have perfected it, especially when creating a mechanical force field isn't possible. Their barriers can protect their entire bodies. Otherwise, they do what it says on the tin: it's a concentrated effort of psionic power projected around them. It's sustaining the barrier that takes up most of the power, which is why they can only last for so long, especially when someone is shooting at you."
"As for propulsion, we have animals back home that have evolved the ability to use psionics to move." Well, force-evolved. Thank you, Zerg genetic engineering. "They can only produce a small amount of psionic power, but it's all telekinetic. That means they can use the power to push their relatively light bodies up into the air, and move them in whatever direction. However, they don't exactly achieve high speeds - if they did, they'd run out of power fairly quickly."
She glanced over the class. "Some of you might already have powers like this," she said, "Some of you don't. Those of you who don't-- I'd like you to take one of these suits. They can grant you a barrier for a brief period, but you'll find it a drain on your concentration. They also simulate the kind of psionic power you need to briefly propel yourself, be it forward or upward, with the same drain." She gave the entrances to the rest of the maze, which were all around them, an idle gesture. "Pick a partner, then pick an entrance. You'll find that some corners have turrets in them which will stun you if they hit you. Somewhere at the end of these paths is the exit. Find it, and you can leave. If you don't, you'll be able to leave at the end of the class.
"Get on with it."
She, as recently displayed, had to make absolutely no effort at all to do it.
"The Protoss, however, have perfected it, especially when creating a mechanical force field isn't possible. Their barriers can protect their entire bodies. Otherwise, they do what it says on the tin: it's a concentrated effort of psionic power projected around them. It's sustaining the barrier that takes up most of the power, which is why they can only last for so long, especially when someone is shooting at you."
"As for propulsion, we have animals back home that have evolved the ability to use psionics to move." Well, force-evolved. Thank you, Zerg genetic engineering. "They can only produce a small amount of psionic power, but it's all telekinetic. That means they can use the power to push their relatively light bodies up into the air, and move them in whatever direction. However, they don't exactly achieve high speeds - if they did, they'd run out of power fairly quickly."
She glanced over the class. "Some of you might already have powers like this," she said, "Some of you don't. Those of you who don't-- I'd like you to take one of these suits. They can grant you a barrier for a brief period, but you'll find it a drain on your concentration. They also simulate the kind of psionic power you need to briefly propel yourself, be it forward or upward, with the same drain." She gave the entrances to the rest of the maze, which were all around them, an idle gesture. "Pick a partner, then pick an entrance. You'll find that some corners have turrets in them which will stun you if they hit you. Somewhere at the end of these paths is the exit. Find it, and you can leave. If you don't, you'll be able to leave at the end of the class.
"Get on with it."

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