http://evilblogofevil.livejournal.com/ ([identity profile] evilblogofevil.livejournal.com) wrote in [community profile] fandomhigh2010-07-20 09:41 am
Entry tags:

Leadership for Social Change - Period 7

"Today we're discussing secret headquarters!" Dr. Horrible declared. "Why 'secret', you ask? If our cause is just, then what need do we have to hide from the world? That is an excellent question.

"When you are trying to overthrow the dominant paradigm, it is inevitable that you will face opposition. Some may object to your goals. Others may find fault with your techniques. It is simply easier for all involved if you have a secure place to plan your activites. Also, if you have a good scientist on your team - and you should - you have industrial espionage to worry about.

"I want you to draw up a plan for your own headquarters. Here are a few references to get you started. Don't worry about architectural details or cost right now. This is a creative exercise. I want to see your imaginations flow.

"Here's a few key points you may want to include -
Perimiter - Some kind of physical barrier. Moats are old-school, but effective, and they're an excellent place for sharks and piranhas. Walls are good. Electrified fences are easy to install, though rough on the power bills.
Guards - Dogs, sharks - pretty much anything scary with teeth works well. You'll want a number of human guards, too. Uniforms are good, but I recommend not having any helmets that cover their faces. All guards should be clearly identifiable from a distance.
Physical security - An alarm system is good. Built-in traps are better. I suggest an identifying device of some kind, such as retinal scans, DNA samples or ID cards.

"Once you're safely inside your headquarters, the rest is up to you. Do you want science labs? Armies of robotic sharks? Gym and spa? Maybe a coffee bar and food court."

He offered them drawing paper, magazines, scissors, glue sticks, popsicle sticks, a box of Legos, a couple of erector sets and a number of other modable toys and tools for drawing and building.

[OCD coming up.]
icecoldfrost: (Emma is thinking)

Re: Draw! Build! Imagine!

[personal profile] icecoldfrost 2010-07-20 04:58 pm (UTC)(link)
Emma still had a lingering headache, but had been bound and determined to come to class anyway. Besides, making lists was not that hard.
Security: fingerprint and retinal scanners, DNA checks.
Walls: Tall & smooth. Ceramic exterior? Hard to climb.
Required: On-call kitchen with personal chef.


Easy. She wasn't even exerting herself.
glacial_queen: (We are NOT amused)

Re: Draw! Build! Imagine!

[personal profile] glacial_queen 2010-07-20 07:07 pm (UTC)(link)
Maybe she wasn't, but Karla was still giving her dour looks anyway.

*?* No more than the lightest featherbrush of a mental touch. She was betting someone still had a nasty headache.
icecoldfrost: (Default)

Re: Draw! Build! Imagine!

[personal profile] icecoldfrost 2010-07-20 07:15 pm (UTC)(link)
"If you want to see my list, Karla, you could just ask," Emma said sweetly. "I think next I'll get some glue and play-doh and make a scale model."

Someone had a headache, yes, and those dour looks only made it worse.
glacial_queen: (Dubious)

Re: Draw! Build! Imagine!

[personal profile] glacial_queen 2010-07-20 07:20 pm (UTC)(link)
Yes, well if someone didn't want dour looks making her headache worse, someone should have stayed in bed in her cabin, making people fetch and carry for her, dammit.

Still, Karla leaned over and looked at Emma's list. "I would think you'd have more efficient security measure than that," she said. Never let it be said that Karla was gracious in the face of adversity. "I saw a movie on the teevee where they just used a body to bypass all such checks to infiltrate the lair."
icecoldfrost: (a shadow of something whole)

Re: Draw! Build! Imagine!

[personal profile] icecoldfrost 2010-07-20 07:46 pm (UTC)(link)
"DNA check can take samples, and most likely also check the core temperature of a body, I would think," Emma replied. "Dead people need not apply."
Edited 2010-07-20 20:26 (UTC)
glacial_queen: (Chin in hand with smile)

Re: Draw! Build! Imagine!

[personal profile] glacial_queen 2010-07-20 09:52 pm (UTC)(link)
"No mental scaning or the like?" Karla asked. "I think that would be excellent practice for any young telepaths, just getting used to their powers."
icecoldfrost: (telepathic high)

Re: Draw! Build! Imagine!

[personal profile] icecoldfrost 2010-07-20 11:57 pm (UTC)(link)
"Who says I'm going to let another telepath into the base?" Emma asked. "That's like inviting corporate espionage."

"I can do just fine on my own."
Edited 2010-07-21 00:31 (UTC)
glacial_queen: (Amused)

Re: Draw! Build! Imagine!

[personal profile] glacial_queen 2010-07-21 04:24 am (UTC)(link)
Karla wasn't even going to comment on that. Not even with a look, hard as that was for her to do. "I can think of at least two who'd like to come and visit," she said instead. "Especially with an on-call chef permanently in residence."
icecoldfrost: (Default)

Re: Draw! Build! Imagine!

[personal profile] icecoldfrost 2010-07-21 01:54 pm (UTC)(link)
"Oh, but visitors can enjoy the chalet in the mountains. I'm not going to live at my headquarters full time, that would be boring," she pointed out. "All work and no play makes Emma a dull girl."

Re: Draw! Build! Imagine!

[identity profile] chief-cheerio.livejournal.com 2010-07-20 05:16 pm (UTC)(link)
Quinn didn't draw often, but she was pretty good at it. It wasn't long before she had drawn a scale image of a sleek, modern (if very pink) lair, including a full gymnasium, private bedchamber, built-in stereo system, and laptops everywhere. The doors locked with dingerprint-scanning technology she'd picked up from some TV show.

A squadron of girls in cheerleader uniforms were positioned around the perimeter, with Sue Sylvester in a guard tower right behind the main building. In Quinn's eyes, nothing could be scarier.

... though she was considering giving the cheerleaders Uzis.
notmyownage: (*is gesturing*)

Re: Draw! Build! Imagine!

[personal profile] notmyownage 2010-07-20 06:05 pm (UTC)(link)
Claudia figured she'd go with a giant warehouse in the South Dakota badlands full of mysterious and ridiculously powerful cultural artifacts something simple. Maybe with some good natural defenses. And definitely lots of space.

Re: Draw! Build! Imagine!

[identity profile] anarchist-queen.livejournal.com 2010-07-20 06:43 pm (UTC)(link)
Well to Leda the most important word here was secret. So first she needed a location. It needed to accessible by her minions and convenient for their missions. But at the same time, put off pursuit and investigations.

She went with an abandoned tenement building.

She quickly sketched out the floor plans of Castle Pup, and then started modifying it with secret passages and rooms. Then booby traps that actually looked like natural hazards.
dontvotemeout: (blank: watching in profile)

Re: Draw! Build! Imagine!

[personal profile] dontvotemeout 2010-07-20 07:27 pm (UTC)(link)
If Jason's plans looked a little like the Batcave... well, that's because they were based on it. It made sense to start with the kind of secret hideout he knew already worked. Then, he started adding things to make it more evil looking and different, like lasers mounted on the fence, and plenty of robotic dogs to attack intruders. The fewer humans who were around, to get hurt by invaders, the better.

It was possible he kind of sucked at the evil thing right now.
Edited 2010-07-20 19:28 (UTC)

Re: Draw! Build! Imagine!

[identity profile] daventryprince.livejournal.com 2010-07-20 08:16 pm (UTC)(link)
Hmmm. This could be interesting. Alexander considered the project for a moment, and realized that the things that immediately came to mind were awful similar to Manannan's castle, but that wouldn't do at all! He hardly wanted his...err...lair to resemble that horrible place!

So things started to resemble Daventry Castle, just a little smaller, with more serpents in the moat...

But that was a bit more...grand than Alexander would have preferred. So he then scrapped that and started working on a third design. This design was a ship, so it was mobile, and it was heavily loaded with weapons and able bodied men and the decor took on a certain exotic flair, and he named it the Princess Cassima.

Perhaps not the most fortified or conventional lair, but he liked it!
angelo_wings: ([art] curious intrigued)

Re: Draw! Build! Imagine!

[personal profile] angelo_wings 2010-07-20 10:23 pm (UTC)(link)
Rinoa's lair was absolutely not a rip-off of the headquarters of the Timber Owls Resistance Movement.

.... Really.

Re: Draw! Build! Imagine!

[identity profile] awesomebigsis.livejournal.com 2010-07-20 11:14 pm (UTC)(link)
Ellie's lair would be well protected and very difficult to break into with very tall walls. There would also be guard dogs and human guards who were ninjas. It also pretty much resembled a lair from one of the comic book movies Chuck liked.

Re: Draw! Build! Imagine!

[identity profile] mania-endless.livejournal.com 2010-07-20 11:19 pm (UTC)(link)
Del's lair was located in another dimension. Not her own, since it was messy, but just stored somewhere else. Her list of things included pools, salad bars, acrobat vampire monkeys and synthetic polyester rugby courts.

Beat that, Horrible.
ashockingbitch: (Default)

Re: Draw! Build! Imagine!

[personal profile] ashockingbitch 2010-07-21 01:55 am (UTC)(link)
Jenny pretty much just wrote up the specifications of the Carrier and called it a day.

Re: Draw! Build! Imagine!

[identity profile] oops-mbad.livejournal.com 2010-07-21 07:51 am (UTC)(link)
Diana's lair was very square and filled with everything she could think of that could be useful, including a closet, a full wall of computers, a kitchen, a gym, and a library. She had also surrounded it with a moat filled with crocodiles and well armed people with large guns on the top.