http://evilblogofevil.livejournal.com/ (
evilblogofevil.livejournal.com) wrote in
fandomhigh2010-07-20 09:41 am
Entry tags:
Leadership for Social Change - Period 7
"Today we're discussing secret headquarters!" Dr. Horrible declared. "Why 'secret', you ask? If our cause is just, then what need do we have to hide from the world? That is an excellent question.
"When you are trying to overthrow the dominant paradigm, it is inevitable that you will face opposition. Some may object to your goals. Others may find fault with your techniques. It is simply easier for all involved if you have a secure place to plan your activites. Also, if you have a good scientist on your team - and you should - you have industrial espionage to worry about.
"I want you to draw up a plan for your own headquarters. Here are a few references to get you started. Don't worry about architectural details or cost right now. This is a creative exercise. I want to see your imaginations flow.
"Here's a few key points you may want to include -
Perimiter - Some kind of physical barrier. Moats are old-school, but effective, and they're an excellent place for sharks and piranhas. Walls are good. Electrified fences are easy to install, though rough on the power bills.
Guards - Dogs, sharks - pretty much anything scary with teeth works well. You'll want a number of human guards, too. Uniforms are good, but I recommend not having any helmets that cover their faces. All guards should be clearly identifiable from a distance.
Physical security - An alarm system is good. Built-in traps are better. I suggest an identifying device of some kind, such as retinal scans, DNA samples or ID cards.
"Once you're safely inside your headquarters, the rest is up to you. Do you want science labs? Armies of robotic sharks? Gym and spa? Maybe a coffee bar and food court."
He offered them drawing paper, magazines, scissors, glue sticks, popsicle sticks, a box of Legos, a couple of erector sets and a number of othermodable toys and tools for drawing and building.
[OCDcoming up.]
"When you are trying to overthrow the dominant paradigm, it is inevitable that you will face opposition. Some may object to your goals. Others may find fault with your techniques. It is simply easier for all involved if you have a secure place to plan your activites. Also, if you have a good scientist on your team - and you should - you have industrial espionage to worry about.
"I want you to draw up a plan for your own headquarters. Here are a few references to get you started. Don't worry about architectural details or cost right now. This is a creative exercise. I want to see your imaginations flow.
"Here's a few key points you may want to include -
Perimiter - Some kind of physical barrier. Moats are old-school, but effective, and they're an excellent place for sharks and piranhas. Walls are good. Electrified fences are easy to install, though rough on the power bills.
Guards - Dogs, sharks - pretty much anything scary with teeth works well. You'll want a number of human guards, too. Uniforms are good, but I recommend not having any helmets that cover their faces. All guards should be clearly identifiable from a distance.
Physical security - An alarm system is good. Built-in traps are better. I suggest an identifying device of some kind, such as retinal scans, DNA samples or ID cards.
"Once you're safely inside your headquarters, the rest is up to you. Do you want science labs? Armies of robotic sharks? Gym and spa? Maybe a coffee bar and food court."
He offered them drawing paper, magazines, scissors, glue sticks, popsicle sticks, a box of Legos, a couple of erector sets and a number of other
[OCD

Draw! Build! Imagine!
Re: Draw! Build! Imagine!
Easy. She wasn't even exerting herself.
Re: Draw! Build! Imagine!
*?* No more than the lightest featherbrush of a mental touch. She was betting someone still had a nasty headache.
Re: Draw! Build! Imagine!
Someone had a headache, yes, and those dour looks only made it worse.
Re: Draw! Build! Imagine!
Still, Karla leaned over and looked at Emma's list. "I would think you'd have more efficient security measure than that," she said. Never let it be said that Karla was gracious in the face of adversity. "I saw a movie on the teevee where they just used a body to bypass all such checks to infiltrate the lair."
Re: Draw! Build! Imagine!
Re: Draw! Build! Imagine!
Re: Draw! Build! Imagine!
"I can do just fine on my own."
Re: Draw! Build! Imagine!
Re: Draw! Build! Imagine!
Re: Draw! Build! Imagine!
A squadron of girls in cheerleader uniforms were positioned around the perimeter, with Sue Sylvester in a guard tower right behind the main building. In Quinn's eyes, nothing could be scarier.
... though she was considering giving the cheerleaders Uzis.
Re: Draw! Build! Imagine!
a giant warehouse in the South Dakota badlands full of mysterious and ridiculously powerful cultural artifactssomething simple. Maybe with some good natural defenses. And definitely lots of space.Re: Draw! Build! Imagine!
She went with an abandoned tenement building.
She quickly sketched out the floor plans of Castle Pup, and then started modifying it with secret passages and rooms. Then booby traps that actually looked like natural hazards.
Re: Draw! Build! Imagine!
It was possible he kind of sucked at the evil thing right now.
Re: Draw! Build! Imagine!
So things started to resemble Daventry Castle, just a little smaller, with more serpents in the moat...
But that was a bit more...grand than Alexander would have preferred. So he then scrapped that and started working on a third design. This design was a ship, so it was mobile, and it was heavily loaded with weapons and able bodied men and the decor took on a certain exotic flair, and he named it the Princess Cassima.
Perhaps not the most fortified or conventional lair, but he liked it!
Re: Draw! Build! Imagine!
.... Really.
Re: Draw! Build! Imagine!
Re: Draw! Build! Imagine!
Beat that, Horrible.
Re: Draw! Build! Imagine!
Re: Draw! Build! Imagine!