ext_26757 (
mparkerceo.livejournal.com) wrote in
fandomhigh2005-10-14 03:03 pm
Entry tags:
Gun Club meeting - Gun Range, 4pm
Parker walks onto the range, her .Sig and Glock in their locked case, and makes sure everything is ready. She posts the following two notices, to be read by everyone who wants to participate:
Ten Commandments of Firearms Safety
1. Treat every gun with the respect due a loaded gun.
2. Watch that muzzle! Be able to control the direction of the muzzle even if you should stumble.
3. Be sure barrel and action are clear of obstructions and that you have only ammunition of the proper size for the gun you are carrying.
4. Be sure of your target before you pull the trigger; know identifying features of the game you hunt. Never shoot at a sound or movement.
5. Unload guns when not in use. Take down or have actions open; guns should be carried in cases to the shooting area.
6. Never point a gun at anything you do not want to shoot; avoid all horseplay with a firearm.
7. Never climb a fence or tree or jump a ditch with a loaded gun; never pull a gun toward you by the muzzle.
8. Never shoot a bullet at a flat, hard surface or water; at target practices be sure your backstop is adequate.
9. Store guns and ammunition separately beyond the reach of children and careless adults.
10. Avoid alcoholic beverages before or during shooting.
and
DEA Agent shoots self during Gun Safety class
"Anyone who wants to break these rules? Can feel free to talk to our sponsor, Principal Connor, about it. John Connor suggested pin-shooting; anyone who wants to do that, sign up below."
She puts on her hearing protection, puts up a Dracula target, and starts shooting.
Parker will be back in 3-4 hours to interact with anyone who wants to show up. Don't bother NPC'ing her. Have fun!
Ten Commandments of Firearms Safety
1. Treat every gun with the respect due a loaded gun.
2. Watch that muzzle! Be able to control the direction of the muzzle even if you should stumble.
3. Be sure barrel and action are clear of obstructions and that you have only ammunition of the proper size for the gun you are carrying.
4. Be sure of your target before you pull the trigger; know identifying features of the game you hunt. Never shoot at a sound or movement.
5. Unload guns when not in use. Take down or have actions open; guns should be carried in cases to the shooting area.
6. Never point a gun at anything you do not want to shoot; avoid all horseplay with a firearm.
7. Never climb a fence or tree or jump a ditch with a loaded gun; never pull a gun toward you by the muzzle.
8. Never shoot a bullet at a flat, hard surface or water; at target practices be sure your backstop is adequate.
9. Store guns and ammunition separately beyond the reach of children and careless adults.
10. Avoid alcoholic beverages before or during shooting.
and
DEA Agent shoots self during Gun Safety class
"Anyone who wants to break these rules? Can feel free to talk to our sponsor, Principal Connor, about it. John Connor suggested pin-shooting; anyone who wants to do that, sign up below."
She puts on her hearing protection, puts up a Dracula target, and starts shooting.
Parker will be back in 3-4 hours to interact with anyone who wants to show up. Don't bother NPC'ing her. Have fun!

Re: Explanation-- step right up!
"Now, like she said, you're timed to draw your piece from a ready position and clear the table. You're penalized for each shot extra. If there's 6 pins, which is what I'm used to, you get 6 shots with a 1 second penalty per extra shot. So if you can squeeze off a full clip in 3 seconds, you get penalized versus Bobby Slowpoke who can clear the table in 7."
John has a rare fire in his eyes as he checks his very imposing, very lethal looking firearm.
"Now, this may be a bit overkill, but I've got a 15 round mag and optical sights. Depending on what bracket or where you're shooting, you may be limited to just standard sights, no optics, or revolvers instead of pistols, what have you. Also, rules vary from place to place. Hand off gun, gun on table is a common variance. Gun in holster, hand off gun is another."
"Now. Lemme see what I can do, here."
John nods to the M of the Parker and readies himself for the starting buzzer.
((by pyramid, do you mean arranged in the same plane like a bowling alley or stacked on top of each other like at a carny baseball thing?))
Re: Explanation-- step right up!
When he's ready to go, Parker stands back, and then hits the buzzer. "Go!"
[ooc: Carney baseball thing. Otherwise, too easy, maybe.]
Re: Explanation-- step right up!
Like a house of cards, the pins fell from the top down. Top, left right, center left right, and so on the pins fell.
All within 5 seconds.
John ejected the mag and thumbed the two rounds still in it.
"13, not bad."
Re: Explanation-- step right up!
Re: Explanation-- step right up!