Prompto Argentum (
hashtag_chocobro) wrote in
fandomhigh2024-11-14 04:49 am
Entry tags:
Teamwork Training and Combat Skills; Thursday, Second Period [11/14].
"Alright, guys!" Prompto started out class that morning with his usual good cheer and excitement, with maybe a particularly eager grin to put what he'd been working on in the danger shop to good use for the lesson that week. "Today, we're going to start putting some of our teamwork training and combat skills," hey! He said the name of the class!, "to good use in what's essentially a dungeon crawl."
"Or," Gladio offered, "you could think of it as sort of a an escape room plus monsters."
"An escape series of rooms," Ignis corrected lightly.
"Basically, though," Prompto continued, "the concept is pretty simple: you guys wanna get out of the dungeon, but first, you all have to team up to solve the puzzle to get out of the room, and while solving the puzzle means getting to move on, you'll also have to fight monsters to get to the next one. Which is kind of a slog when it's a real dungeon, but thankfully, we're only doing three rooms, because we only have so much time.
"And each of the monsters themselves," Gladio elaborated, "will also require different methods of attack."
"So essentially," Ignis gestured faintly, "each step of the way should require you to work with your teammates in figuring out how to defeat both puzzle and monsters and hopefully find your way to victory."
"So grab some weapons of choice," Gladio grinned, "warm up a little and ask some questions, and then we're throwing you in and seeing if you can get out by the end of class."
"Or," Gladio offered, "you could think of it as sort of a an escape room plus monsters."
"An escape series of rooms," Ignis corrected lightly.
"Basically, though," Prompto continued, "the concept is pretty simple: you guys wanna get out of the dungeon, but first, you all have to team up to solve the puzzle to get out of the room, and while solving the puzzle means getting to move on, you'll also have to fight monsters to get to the next one. Which is kind of a slog when it's a real dungeon, but thankfully, we're only doing three rooms, because we only have so much time.
"And each of the monsters themselves," Gladio elaborated, "will also require different methods of attack."
"So essentially," Ignis gestured faintly, "each step of the way should require you to work with your teammates in figuring out how to defeat both puzzle and monsters and hopefully find your way to victory."
"So grab some weapons of choice," Gladio grinned, "warm up a little and ask some questions, and then we're throwing you in and seeing if you can get out by the end of class."

Sign In - TT&CS, 11/14.
Re: Sign In - TT&CS, 11/14.
Re: Sign In - TT&CS, 11/14.
Listen to the Lecture - TT&CS, 11/14.
Class Activity: Dungeon Crawl! - TT&CS, 11/14.
Room 1: Puzzle - TT&CS, 11/14.
So it's basically like a giant game of Simon.
Room 1: Battle! - TT&CS, 11/14.
Room 2: Puzzle - TT&CS, 11/14.
Your ingredients include: Cup NoodleTM (obviously), a can of Ebony coffee, and a bottle of Tabasco sauce.
Good luck!
Room 2: Battle! - TT&CS, 11/14.
Room 3: Puzzle - TT&CS, 11/14.
Scattered around the cozy room, in various spots of your choosing, are little scraps of paper with a word on each one. Find the papers with the words and then put them together to form a phrase, and once you do that, the door will open!
The words scattered around the room are: "For" "Every" "Lock" "There" "Exists" "A" "Key"
Room 3: Battle! - TT&CS, 11/14.
Class Activity: Room 4 - TT&CS, 11/14.
Because celebrating your victory with your team is just as important as the victory itself!
Talk to the Teachers - TT&CS, 11/14.
Re: Talk to the Teachers - TT&CS, 11/14.
Re: Talk to the Teachers - TT&CS, 11/14.
Re: Talk to the Teachers - TT&CS, 11/14.
OOC - TT&CS, 11/14.