chef_chocobro: ((older) arms crossed)
Ignis Scientia ([personal profile] chef_chocobro) wrote in [community profile] fandomhigh2024-04-18 07:00 am
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Battle Tactics and Strategy; Thursday, Fourth Period [04/18].

When they came into the classroom that day, the students would find not only a bunch of boxes stacked up on the desk at the front of the classroom, but also, as was often the case when the lesson was going to be handling something with a bit more of a visual element, an assistant in the form of Prompto. And Ignis, as usual, waited until precisely the time to start class, and then he began.

"As we bring our semester to a close," he said, "I was contemplating some of the ways in which you can put the things you've learned in this class to good use and display the insights and knowledge you've gained in an interesting way. Of course, exams and presentations are a common feature, but one thing we should have learned during out time together was that battle tactics and strategy are quite often dependent on a great many factors that can change and make the topic a rather subjective one. Two different people could look at the same scenario and think of completely different approaches, and there is value in examining that, but that has been what most of this class has been about. We've even had the opportunity to experience a few things first hand. So now, I'd like to take things a little more to the abstract, and get you all thinking in strategy in even more different ways.

"We touched, very briefly, on war and strategy games when we covered chess, but chess is a very simple and straightforward version of a war game. There exists an almost impressive amount of other strategic games of war and conquest out there. Unfortunately, most of them," *coughTwilightImperiumcough*, not only take a great deal of time to learn the rules, but will also demand more time than we have to complete a fulfilling game. But we won't be playing them today."

He gave a faint smirk as he finally got around to the point.

"We will be examining them, considering them, contemplating their structure and their rules and purpose, and using that to develop your own thoughts on a war game you might construct that will demonstrate your own personal values and ideas when it comes to battle tactics and strategies. Today will be research, then, to get ideas from currently existing games, bouncing ideas off your classmates, perhaps even testing a few things out here and there. Feel free to ask questions if the objective is unclear, but I'd like you to, next week, for our final class, have a concept prepared enough to present to the class on what your idea of a challenging and entertaining war game might be.

"And, with that, I'll leave you to it."
deathsmajesty: Katie McGrath (Laughter - Giggle)

Re: Class Activity: Research Board Games - Battle Tactics, 04/18.

[personal profile] deathsmajesty 2024-04-18 08:56 pm (UTC)(link)
Weirdly enough, Liliana was drawn to the card battle games. Probably because most of the board games seemed very static and she liked the freedom to build her own offenses and defenses from the available strategies.

Though she also liked the idea of Settlers, if only because the idea of saying 'I've got wood for sheep' secretly amused her.