Ignis Scientia (
chef_chocobro) wrote in
fandomhigh2023-01-30 07:22 am
Entry tags:
Sensory Deprivation Combat Training; Monday, Third Period [01/30].
By now, the students shouldn't be in the least bit surprised to find themselves in the Danger Shop, with the lights turned down incredibly low, and only a few bits of glowing panel lights to guide their way toward anything. Nor should they be surprised that their instructor planned to get right into the matter at hand.
"Today," he said, "will be our last day for a while focusing on a lack of sight before we move on to another sense. As such, consider today a sort of...culmination of everything we've been working on thus far. Ahead of you in the darkness is a bit of an obstacle course, not only with things to clamor over or get in your way, but also a variety of different enclosures or open spaces, pit falls and caverns, to navigate your way around. And since this isn't just finding one's way about without the use of a certain sense and is supposed to, indeed, involve combat, there will be areas where you are likely to be attacked. However, there are signs, subtle as they may be, through audible or physical cues, to let you know when such an attack may be ahead. Because of the complex nature of the course, you will have the low lights available to guide you. You have your choice of weapon preferences and defensive armor as well. Consider this a bit of a unit exam on what you've learned with regards to the sense of sight. You may go about the course individually, or you may assist one another, if you so desire. Taking inspiration from video games, you have a sort of...health bar, as it were, to withstand a few blows and falls in necessary, as well as some health potions and the like throughout the course if you can locate them, and, obviously, the goal is to make it to the end.
"If there are any questions," he added, "I advise you to please ask them. Knowledge is often as good a tool as any weapon. But if you feel you're ready to take on the course, I'll not keep you any longer, and good luck. Remember to employ the senses available to you still to the best of your advantage. I've ensured that you will not be left wanting if you do."
"Today," he said, "will be our last day for a while focusing on a lack of sight before we move on to another sense. As such, consider today a sort of...culmination of everything we've been working on thus far. Ahead of you in the darkness is a bit of an obstacle course, not only with things to clamor over or get in your way, but also a variety of different enclosures or open spaces, pit falls and caverns, to navigate your way around. And since this isn't just finding one's way about without the use of a certain sense and is supposed to, indeed, involve combat, there will be areas where you are likely to be attacked. However, there are signs, subtle as they may be, through audible or physical cues, to let you know when such an attack may be ahead. Because of the complex nature of the course, you will have the low lights available to guide you. You have your choice of weapon preferences and defensive armor as well. Consider this a bit of a unit exam on what you've learned with regards to the sense of sight. You may go about the course individually, or you may assist one another, if you so desire. Taking inspiration from video games, you have a sort of...health bar, as it were, to withstand a few blows and falls in necessary, as well as some health potions and the like throughout the course if you can locate them, and, obviously, the goal is to make it to the end.
"If there are any questions," he added, "I advise you to please ask them. Knowledge is often as good a tool as any weapon. But if you feel you're ready to take on the course, I'll not keep you any longer, and good luck. Remember to employ the senses available to you still to the best of your advantage. I've ensured that you will not be left wanting if you do."

OOC - Sensory Deprivation, 01/30.