nuclear_snide: (Bob!)
Bob ([personal profile] nuclear_snide) wrote in [community profile] fandomhigh2016-02-11 11:27 pm

Defending Yourself Against Magic | Friday, period 2

Class was back in the Danger Shop-as-scriptorium again, a huge space on one end with a small table, and all the desks pointed at it.

"Now that we've had some grounding in feeling your way around magical objects," Bob began, "We're going to go a bit further. Most magic, after all, doesn't simply sit there - it does something."

He nodded to Mabel. "Put the box here, please."

"Sure thing!" Yeah, Mabel wasn't exactly skipping this week, but she was still in a fairly bouncy mood, making her way to the table and setting a little box down on top of it. Really, Bob should be happy that Mabel's cheerful carelessness didn't bleed into her respect for warning labels on boxes, otherwise she might have decided to sneak a peek, in spite of the 'DO NOT OPEN UNLESS YOUR NAME IS BOB' label that was visible even around the tight wrapping.

Her name wasn't Bob. You were welcome, actual-Bob.

Bob gave Mabel a smile that was probably more relieved than anything, and waved at the room, which produced a stereotypical, skimpily clad magician's assistant, who set about beaming at them while carefully unwrapping and opening the box. She took out eight small, silk-wrapped bundles, setting them in front of it before disappearing again.

Bob turned back to the students and conjured an image of a small crystal sphere. "Inside each of these packages is one of these. They are, needless to say, magic. First of all, they'll glow when you touch them. Secondly, one of them does something else - it's going to try to influence whoever holds it. Magic is will, remember; it does very well at acting upon will."

He gestured them toward the bundles. "Everybody gets one of these. Your job, if you don't have the stone with additional magic, is to find out who does. Your job if you are that person, is to keep from getting caught. Your stone will try to make you tell everyone it's you, so you'll have to fight its will with your own. Once the stone is found out, it will switch, and someone else's stone will be 'it'. If it's not found, after a while it will switch on its own."

He eyed them all seriously. "This is a party game. A bit of magical hide-and-seek and twenty questions. Harmless fun. But make no mistake, this sort of magic can be very dangerous, and it's not to be played with unless you know what you're doing. I trust the man who made these, and I'm telling you that you can, too. If you have any qualms, then sit this out if you must. But believe me when I say that knowing this sort of thing can and has saved lives. Both fighting influence and discovering it.

"If you're playing, take one. Then the game begins. Any questions?"

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