spin_kick_snap (
spin_kick_snap) wrote in
fandomhigh2015-08-04 03:52 am
Entry tags:
Outdoor Adventure Time!, Part 2, Tuesday, period 1
Kathy knew that Parker and Eliot preferred to bring their students to real places when they were in charge of their class, but Kathy's best physical skills were kinda dangerous for people who were new to it and/or lacked super-agility (and possibly the ability to bounce). So class was in the Danger Shop today--which at least meant that she could program it to be as awesome a landscape as she wanted.
"Hey guys," she said, waving when the class came in. "So, uhh, Eliot and Parker are, umm, busy with something, so they asked me to cover for them today." For reasons. Reasons she was resolutely not thinking about. "We're going over parkour and freerunning. Both are disciplines all about getting from one place to another efficiently and fast, using only the power of your own body and your surroundings to get there. You can use anything to get from one place to another--climb up walls, leap over roofs, jump from tree-branches and dash across cables. I programmed it so that if you end up falling, the ground is super-bouncy, so you won't get hurt. You might even bounce back up to where you fell from."
She pointed to several various routes that she'd marked with different-colored flags to mark out the difficulty. "Here's a ladder for people who are new at this to climb up to the roof, or if you'd prefer, you can try finding another way up. Uhh, at the end roof, there's snacks for everybody. Real snacks. So, uhh, let's go?"
"Hey guys," she said, waving when the class came in. "So, uhh, Eliot and Parker are, umm, busy with something, so they asked me to cover for them today." For reasons. Reasons she was resolutely not thinking about. "We're going over parkour and freerunning. Both are disciplines all about getting from one place to another efficiently and fast, using only the power of your own body and your surroundings to get there. You can use anything to get from one place to another--climb up walls, leap over roofs, jump from tree-branches and dash across cables. I programmed it so that if you end up falling, the ground is super-bouncy, so you won't get hurt. You might even bounce back up to where you fell from."
She pointed to several various routes that she'd marked with different-colored flags to mark out the difficulty. "Here's a ladder for people who are new at this to climb up to the roof, or if you'd prefer, you can try finding another way up. Uhh, at the end roof, there's snacks for everybody. Real snacks. So, uhh, let's go?"

Re: The End Roof
"How much can one explain how not to fall, anyhow?" Someone had not taken any self-defense classes here, no. Cosette tilted her head. "What sort of unfair advantage?"
Re: The End Roof
"Well, you can be taught how to fall safely and people can warn for stuff that's dangerous and has a high likelihood of leading to a fall or something," Kathy said, trying to find a way to explain it well and failing. "And, umm, one of my powers is super-agility? I don't fall. Or, well, I have to work really hard at it. So I'm bad at figuring out what could cause other people to fall."
In that she over-compensated because she didn't want anyone to fall and get hurt.
Re: The End Roof
"Ah! Yes, that makes sense."
Sort of. But she wasn't going to be mean and say otherwise.
"It's funny to think about someone having to work at falling," Cosette admitted with a laugh. "But what a useful skill to have! I'd likely do this sort of thing all the time in your place."
Re: The End Roof
"Lady Ghanima had us practice falling in her class to make sure we learned to fall right," Kathy admitted. "And I couldn't do it. I had to literally force myself to fall over and not catch my balance. Because if I don't think about it, my body just does it for me."
Which had made not having it in the Matrix twenty times worse. She'd fallen a million times. Or so it had felt.
"And I do. It's pretty much my main hobby these days. I spend a lot of nights out in Baltimore running around on rooftops."
And fighting crime. Partnerless. It was very sad, Cosette.