Cara (
wrongkindofsith) wrote in
fandomhigh2014-07-25 02:30 am
Entry tags:
Still want to be a Hero?, Thursday, 3rd Period
Cara had told her students to meet her outside the preserve today, so the email that they were instead having class in the salle probably came as relief given teh weather. Especially since there weren't any racks of dresses waiting for them when they arrived.
"So we're going to have class we're we discuss what choices you might make and why. Before we begin I'm going to explain what a baneling is," Cara told them once they'd settled, one hand resting ever so casually on the hilt of an agiel. "During times when the barriers between the Underworld and the world of the living are thin or breached, banelings are people who have made a deal with the Keeper of the Underworld to return to life. Something like the zombies here, with several differences. For one, they stay in the world of the living by killing at least one person a day, for another they retain their personality, their humanity for better or worse." From her tone, apparently Cara didn't think that was necessarily a good thing.
She paused before continuing. "Depending on how recently they've killed, they also look like one of the living, gradually rotting throughout the day, which is a mental image I'm sure you're all glad to have. You can kill them again, but if you want it to stick you either need to destroy the body, preferably with fire, or keep them restrained until their time before they need to kill again runs out, then they'll just crumble into dust anyway. Have you all got that clear or do I have to repeat myself?
"I thought so. With that out of the way, we are going to pretend that you and several of your heroically like-minded companions are travelling on a very important quest when a random woman accosts you for help because half her village has been captured by men working for some enterprising waste of breath who realised he could make some coin by providing ready kills for those who took the Keeper's offer but found themselves lacking either the spine or the skill to actually kill someone capable of fighting back.
"Taking it as given that you decided to help the woman, you manage to find the men, after they've already delivered their captives. Since they're not particularly inclined to change sides out of the goodness of their hearts, a fight ensues, and the driver being the one who actually knows where the captives now are, tries to escape so you give chase. While separated from the rest of your part, you manage to catch him and get the location of the captives, mortally wounding him in the process, unfortunately he got lucky and mortally wounded you first, so you die. Sorry about that.
"Now, I'm not going to ask you if you take the Keeper's deal, or why, that much is obvious, you're the only one who knows where the captives are, it's your duty to tell the others in your group so they can rescue them before they're all killed, so you do. And you get some details clarified by the Keeper's emissary, your time limit resets every time you kill, so you can't kill several people then leave everyone alone for a week, banelings don't count, only the actual living, and while you normally have access to magic that can bring the very recently deceased back to life." Which was probably news to all of them. "That's gone too if you're a baneling."
"So you take the deal, are now a baneling, the driver has died by the time you're back in your body, so you can't kill him, and you head back to your friends, who have also killed all the men they were fighting. What do you do now?"
"So we're going to have class we're we discuss what choices you might make and why. Before we begin I'm going to explain what a baneling is," Cara told them once they'd settled, one hand resting ever so casually on the hilt of an agiel. "During times when the barriers between the Underworld and the world of the living are thin or breached, banelings are people who have made a deal with the Keeper of the Underworld to return to life. Something like the zombies here, with several differences. For one, they stay in the world of the living by killing at least one person a day, for another they retain their personality, their humanity for better or worse." From her tone, apparently Cara didn't think that was necessarily a good thing.
She paused before continuing. "Depending on how recently they've killed, they also look like one of the living, gradually rotting throughout the day, which is a mental image I'm sure you're all glad to have. You can kill them again, but if you want it to stick you either need to destroy the body, preferably with fire, or keep them restrained until their time before they need to kill again runs out, then they'll just crumble into dust anyway. Have you all got that clear or do I have to repeat myself?
"I thought so. With that out of the way, we are going to pretend that you and several of your heroically like-minded companions are travelling on a very important quest when a random woman accosts you for help because half her village has been captured by men working for some enterprising waste of breath who realised he could make some coin by providing ready kills for those who took the Keeper's offer but found themselves lacking either the spine or the skill to actually kill someone capable of fighting back.
"Taking it as given that you decided to help the woman, you manage to find the men, after they've already delivered their captives. Since they're not particularly inclined to change sides out of the goodness of their hearts, a fight ensues, and the driver being the one who actually knows where the captives now are, tries to escape so you give chase. While separated from the rest of your part, you manage to catch him and get the location of the captives, mortally wounding him in the process, unfortunately he got lucky and mortally wounded you first, so you die. Sorry about that.
"Now, I'm not going to ask you if you take the Keeper's deal, or why, that much is obvious, you're the only one who knows where the captives are, it's your duty to tell the others in your group so they can rescue them before they're all killed, so you do. And you get some details clarified by the Keeper's emissary, your time limit resets every time you kill, so you can't kill several people then leave everyone alone for a week, banelings don't count, only the actual living, and while you normally have access to magic that can bring the very recently deceased back to life." Which was probably news to all of them. "That's gone too if you're a baneling."
"So you take the deal, are now a baneling, the driver has died by the time you're back in your body, so you can't kill him, and you head back to your friends, who have also killed all the men they were fighting. What do you do now?"

Sign In - SwtbaH [04]
Listen to Cara - SwtbaH [04]
Discussion : Taking the deal. - SwtbaH [04]
let them know that you're a terrible person for taking the dealput them in the position of either killing you, watching you die, or letting you kill to survive, or do you do something else?Discussion : Day One Kill? - SwtbaH [04]
Discussion : The Cure - SwtbaH [04]
Discussion : Day Two Kill? - SwtbaH [04]
Discussion : A New Deal. - SwtbaH [04]
Discussion : Day Three Kill? - SwtbaH [04]
Discussion : So that happened... - SwtbaH [04]
"In the end it's something of a wash, the source of the cure is destroyed, but not before you get cured, and you manage to save your friend's brother. Additionally, your friend's don't seem to hate you for taking the deal like you did. So how do you feel about the choices. Either the ones 'you' made here or that you who have made instead?"
Talk to Cara or Surreal - SwtbaH [04]
Both totally normal behaviours for her, yep.
OOC - SwtbaH [04]
Re: Sign In - SwtbaH [04]
Re: Discussion : Taking the deal. - SwtbaH [04]
She paused a moment and asked, "Does anyone else have the same magic I did? The one that could bring the recently deceased back to life? Because that might make things a lot easier overall."
Re: Discussion : Taking the deal. - SwtbaH [04]
Re: Sign In - SwtbaH [04]
Re: Discussion : Taking the deal. - SwtbaH [04]
Re: Discussion : Day One Kill? - SwtbaH [04]
Re: Discussion : The Cure - SwtbaH [04]
Re: Discussion : Taking the deal. - SwtbaH [04]
Re: Discussion : The Cure - SwtbaH [04]
Hypothetically.
Re: Discussion : Taking the deal. - SwtbaH [04]
Re: Discussion : Taking the deal. - SwtbaH [04]
"Then I tell my friends up front what I did and why. It's much better if they find out from me than if something happens and they find out later. Lying isn't going to get me anywhere. And if they kill me, well, at least they know where the captives are. But if they're really my friends, then I don't think they'll murder me out of hand."
Re: Sign In - SwtbaH [04]
Re: Discussion : Taking the deal. - SwtbaH [04]
Re: Discussion : Taking the deal. - SwtbaH [04]
Re: Discussion : Taking the deal. - SwtbaH [04]
Abominations were the great threat, when you grew up a mage. And a baneling sounded quite a bit like an abomination to Anders.
Re: Discussion : Taking the deal. - SwtbaH [04]
Someday, Anders and Justice would have a good laugh about that.
Re: Discussion : Taking the deal. - SwtbaH [04]
Re: Discussion : Day One Kill? - SwtbaH [04]
Re: Sign In - SwtbaH [04]
Re: Discussion : Day One Kill? - SwtbaH [04]
Re: Discussion : Taking the deal. - SwtbaH [04]
"I'll just remind them that we have innocent lives on the line. We can worry about me later. But the whole reason I made this stupid deal was to make sure these people would be safe. If that gets messed up, then my whole sacrifice was for nothing."
Re: Discussion : Taking the deal. - SwtbaH [04]
Re: Discussion : Taking the deal. - SwtbaH [04]
Re: Discussion : Taking the deal. - SwtbaH [04]
"But," he added, glancing over to Kathy again, "you're right that it might make some sense to hold off on the being killed until we could get the captives. Strength in numbers, all of that."
Re: Discussion : Day One Kill? - SwtbaH [04]
She gnawed on her lower lip. "But this guy shouldn't be allowed to go free. He's willing to kill people to make a profit. I'd probably drag him back with me to my friends. Once we bring him to the next town, we can turn him over for justice."
Re: Talk to Cara or Surreal - SwtbaH [04]
Mind you, her plan would have been "Tell the others, split off, and shadow them the rest of the way. And drag along a deserter or two to kill when needed."
Re: Talk to Cara or Surreal - SwtbaH [04]
"Still a better person than me," Surreal reminded her quietly. "I would have killed the brother and not thought twice about it. Hell's balls, Cara, I would still kill the brother without hesitation."
Re: Sign In - SwtbaH [04]
Re: Talk to Cara or Surreal - SwtbaH [04]
"No," she said softly, shifting to press her arm against Surreal's. Which was as close as she could get to clinging while they still had an audience. "You'd have figured out a way around the deal in the first place. Probably involving stabbing Rahl."
That was a remarkably pleasant and soothing mental image, considering.
Re: Sign In - SwtbaH [04]
Re: Talk to Cara or Surreal - SwtbaH [04]
Re: Talk to Cara or Surreal - SwtbaH [04]
And that was just Sadi, who was perfectly pleasant compared to Darken Rahl.