http://steel-not-glass.livejournal.com/ ([identity profile] steel-not-glass.livejournal.com) wrote in [community profile] fandomhigh2012-01-18 06:50 am
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Is A Cigar Just A Cigar, Wednesday, Period 3

Class met in the Danger Shop today, though when they stepped through the door, they'd find themselves outside the gates of the school. The gates themselves were closed, and the only sign of Cindy was in fact a literal sign; fastened to the gates was a sheet of paper that said Meet me at The Perk.

Apparently, they needed to travel a bit to enjoy the privilege of a lecture. But at least there would coffee at the end!

After their adventures getting into town, they would find Cindy sitting inside, sipping a peppermint mocha. "Glad to see you all arrived," she said. "Get yourself something warm to drink and let's talk about that quest you just went on." She smiled at them. "Oh, didn't you know? All trips are quests. All birds are ducks."

"Almost anytime you see someone traveling in a novel, that trip is more than just a trip from Point A to Point B," Cindy said, once her students had gotten themselves situated. "What you are reading is a quest, even if it doesn't appear that way on the surface. This is obviously true in novels that are specifically about a trip, like The Odyssey, for example, but anytime an author bothers telling you about the journey a character is taking, it's because it's important. Remember, an author is consciously choosing what to include in the novel. If something is unimportant, they'll skip it. So if the author is going to spend several thousand words--and however much time it took him or her to write those several thousand words--describing a bus trip to Duluth or whatever, it's because there is a reason. That reason? Usually because it is a quest."

Cindy pulled out a marker from her purse and began writing on the table--upside down, of course. She wasn't writing it for her benefit:
A) The hero
B) A place to go
C) A stated reason to go there
D) Challenges and trials en route
E) The real reason


"So, A is obvious. That's the character we're reading about. B and C are also pretty obvious: wherever the character is going and why they have chosen or been told to go there. The reasons don't have to be all that noble and heroic--running away is just as valid as a rescue, as is a plan to go do something not very nice, like buy or sell drugs or commit violence. They don't have to be all that great as a reason because the stated reason they're traveling is never the actual reason. Odds are, the hero is never actually going to accomplish the stated reason for the task, and, if he or she does, they usually come to regret it and try to undo it if they can. Why? Because the real reason for a quest is self-knowledge. So whether your hero is questing around in search of the Holy Grail or just on his way to work in the morning, what they find is a deeper understanding of the self, what they're capable of, and what they want to do with their life."

"Keep in mind that when I say 'all trips are quests,' it's about as accurate as saying 'all birds are ducks.' Sometimes, I may slip up and use words like 'always' and 'never.' Trips are always quests. Spring is always about fertility and growing things. 'Always' and 'never' are wrong: while things are commonly or usually true, there is nothing I tell you in this class that is set in stone. People are always experimenting, forging ahead to try something new, or using irony to subvert the common meanings of things. Sometimes a cigar is just a cigar, sometimes a trip really is just a trip. This isn't like math or science, where there really are concrete answers to things. In nine books out of ten, a trip really will be a quest, but it's that tenth book that can trip you up. So don't be afraid to call me on it, if I use 'always' or 'never' and don't be afraid to point out things you've read that don't agree with what I'm saying, okay?"

She finished her mocha and set the empty cup back on the table, careful not to obscure her lecture notes. "So, let's break down your quest to get here." She pulled out a book of fairy tales and held it up for them. "Thinking traditionally, a quest involves a knight, a goal or 'Holy Grail', a dangerous road, a dragon or two, an evil knight, and a prince or princess. What parts of your walk corresponded to which parts of the quest? Was this a true quest at all?"

[Please wait for the OCD is up!]

Re: The Walk Into Town (Part 3)

[identity profile] whateverknight.livejournal.com 2012-01-19 03:32 am (UTC)(link)
The image of Squall struggled grumpily against his bonds, more grumpy at having to call for help than scared by his impending doom.

His doom WAS pending, though -- a wave nearly knocked him off the raft, and he had to ignore the bonds as he fought to keep his face above water.

"Rinoa! I can't break free!"
angelo_wings: ([end] can't find you here)

Re: The Walk Into Town (Part 3)

[personal profile] angelo_wings 2012-01-19 03:42 am (UTC)(link)
Oh shit oh shit oh shit. The weather didn't matter, the freezing cold didn't matter, what mattered was hitting the edge of the pond and leaping in, reaching for Squall and willing herself not to panic.

"Stay calm," she shouted. "I'm here, I'm coming, don't panic!"

Oh Hyne's wrath the water was so fucking cold, it was somehow beyond cold, it felt like a hundred needles sticking into her skin and then exploding, but finally she had her hands on him and was tugging him towards the shore.

"It's gonna be okay," she insisted, trying not to think about what might have happened if she hadn't been here at the right time. Or who had done this to him. Or --

She climbed out of the water, yanking him after her, and caught her breath. It was still fucking cold. Her clothes were actually freezing.

"Squall?" Please be okay. Please?

Re: The Walk Into Town (Part 3)

[identity profile] whateverknight.livejournal.com 2012-01-19 03:47 am (UTC)(link)
"You... came for me," he told her with a smile. He was... well, alive. His lips were blue, his hair was full of spiky ice crystals, and he was having trouble staying conscious, but he was alive. "It's cold out. We need shelter. And a warm bed."
angelo_wings: ([sq] kissing with wings out)

Re: The Walk Into Town (Part 3)

[personal profile] angelo_wings 2012-01-19 04:02 am (UTC)(link)
He looked cold. And scared, and vulnerable, and -- this was totally a moment for a big, dramatic musical crescendo and an equally dramatic kiss, and Squall and Rinoa happened to excel at those, so conversation was going to be postponed for a couple of minutes while she got that out of the way.

... look, Rinoa didn't know she was making out during a classroom activity. She probably wouldn't have, had she realized.

When she caught her breath again, she shook her head. "I have class," she said. "You can walk me the rest of the way. It's at the Perk. You can hover all protectively and explain to me how you ended up on a raft almost drowning and who I need to maim."

Then they could leave class and find whoever was responsible and make them suffer.

They had a seriously healthy relationship.