http://manofthemullet.livejournal.com/ (
manofthemullet.livejournal.com) wrote in
fandomhigh2005-10-18 10:19 am
Entry tags:
Shop Class #1
As the class comes into the Danger Shop they find it has been transformed into a hockey arena. Mac is in full hockey gear as he skates by several holographic players, and slaps the puck into the goal. (And yes... the mullet is flapping in the breeze)
As Mac skids to a stop he sees his new students and smiles.
"Hey kids. Just giving the room another test run now that we have tint control"
Mac punches off the arena on his remote control and starts to remove his skates and hockey gear.
Before we get started? Let's go over the rules...
To use the Danger
Rule Number One: Don't mock the hair.
First Offense: Verbal warning.
Second Offense: Detention
Rule Number Two: Safety locks are always on.
Any attempt to breach them and your butt ends up in front of Dean Bristow. Security cameras are on 24 hours a day so I'll *know* who's been playing with it.
Rule Number Three: Want to use the Danger
I have to be there. If the classroom isn't open, it's locked tight. Don't tempt Rover.
Rule Number Four:
For any use of the Danger Room Shop other than my class, please see Dean Bristow for approval before coming to me.
Rule Number Five: It's spelled M-A-C-G-Y-V-E-R. No "U".
Rule Number Six: No using any magical or super powers to solve a solution. Play fair.
"If you don't like the rules..." Mac then points to the door.
Subject: Shop
Class hours:
Tuesdays & Thursdays 8-11 AM
Classes will begin 10/18
Syllabus:
Shop is such a plain word. My class is more about *fabrication* using whatever items are at hand to achieve a particular goal. While we will be building some items from time to time, most of the class will deal with real-life situations where one must use their wits, savvy, duct tape and a Swiss Army Knife to save yourself.
It's all about being creative.
Need to get a hold of me?
Office Hours are every Thursday between 12-4 PM EST
E-Mail: manofthemullet at gmail dot com
Voice Mail: 555-SWIS
For those of you who really were hoping to build things in class, I'll have open shop with all the metal/wood working tools available during my office hours which will be held here after class on Thusdays.
"For those of you who tried out for the TA position, I can tell you it was a tough decision. However I'm going to go with
Class Roster:
Carter you'll be working with the students on the in-class assignments. Kitty will be maintaining the equipment. Both of you will have additional duties that we'll discuss later.
The Lecture:
"I know that there are a lot of students out there who are complaining about the weapons ban. Well here in class you'll get to use the best weapon there is: Your brain. In this class you'll be tested on your ingenuity to solve problems using whatever happens to be handy around you. For each class you'll get a virtual Swiss Army Knife and a roll of duct tape. The knife can only interact with items in the dange
Mac plays around with the remote and a door appears in front of each student with the requisite welcome mat. The door is old and has a old style keyhole in front of it.
"We'll start off simply today. The door in front of you is locked and cannot be picked by the pocketknife or anything else for that matter. The key to the lock is on the other side of the door.
The goal here is to get the key from the other side of the door and unlock it. Feel free to use any items that you might find in the front of a house.
[OOC: There really is no wrong solution other than tearing down the door or smashing it open. Feel free to come up with your own solution. If you don't have time, feel free to do *Attempted-Succeeds* or *Attempted-Failed*]

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She may be a tiny bit overcaffeinated.
"Does anyone have any gum?"
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Congratulations
hussy!(no subject)
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He wondered if tearing the door off the hinges would count against him.
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"Didn't you hear my instructions Ed? No tearing the door down."
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He vaguely wonders if Ed can get away with transmuting the door hinges, or something.
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Hey... I, ummm, got your note. ::bites her lower lip::
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He takes the swiss army knife, and checks out all the blades. He starts taking off the lockplate with the dexterity of a practiced burgular.
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::smiles::
Easy. The hinges are on the outside.
::uses pocket knife to pry out the lower hinge pin, then realizes she can't reach the top one, and frowns::
Can somebody give me a boost up, please?
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Grinning, Rogue tapes the magnet to the end of the wire, wiggles it under the door, and manages to pull the key out of the lock. She slips it back under the door, and unlocks it.
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RoomShop console, making sure there are no glitches.::Lockheed perches on a cabinet nearby to watch the action.::
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RoomShop works? Since it doesn't involve toasting technology it should be safe."(no subject)
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Looking around, he finds an old rolled up newspaper near the door, pulls one sheet loose, and slides it halfway through under the door on the knob side. He cuts a thin strip of rubber off the edge of the welcome mat and works it around inside the door mechanisms until it pokes through on the other side. He swears under his breath as he wiggles the rubber strip around, until it finally catches the key and pops it loose. There’s a soft “clink” as it hits the floor on the other side.
Concentrating, the tip of his tongue poking out through his teeth as he works, he pulls the newspaper out s-l-o-w-l-y from under the door and pops up grinning, the key in his hand.
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Okay... *takes out the pocket knife he's been given. Opens window nearby, shreds screen with the pocket knife and crawls into the living room. Walks across the room and picks up the keys sitting on the table.*
Got 'em!
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[ooc: I don't have the brain for this today, sadly. Can I drop you a line tomorrow about what info I need for the interview?]
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*Attempted-Succedes*
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John got key. Walked to door. Used key in door lock. Turned knob. Door opened. He was not eaten by a grue.
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"The point of the exercise is to find a solution to a problem. To look around at what is available to you and implement a solution. Even if the door doesn't really exist to you, problems still do. Right? So let's just say we're... retraining the way you look at a problem and find a solution."
Mac resets the door key with his remote.
"Try it again this time without using your abilities to walk through walls."
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