http://furious-maximus.livejournal.com/ (
furious-maximus.livejournal.com) wrote in
fandomhigh2009-12-02 11:18 am
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Infantry Tactics [Wednesday Second Period]
Max like to think his students were clever enough to be getting used to the big pile of random gear to select from for their runs. They were all pretty bright, after all. "Since you've done this before, today you've got three minutes to gear up. Get to it."
"Going into this course I knew that just a few weeks wasn't enough to teach you more than the most simple of basics about regular or irregular infantry tactics, and I've sought to cover the most important aspects. So today we're going to talk about one of the most important things to understand for irregular forces: cheating. Apparently the modern militaries of this world have some fancy words for this, but I don't really remember what they are. Not that it matters, because in the end all those fancy words boil down to cheating."
The trail today was relatively clear, but was also noticeably uphill. The terrain was slightly rocky and dry, but provided perfectly decent footing. "One of the ways to keep an irregular force flexible is to keep it small," he explained. "And one of the advantages of regular forces is that you can make them big pretty easily. Which means that if you end up fighting a regular force with an irregular force, you're going to be outnumbered, often badly. Now, I know you're all smart enough to know that when you're outnumbered you don't charge in head-first because that's a good way to die, and none of you want that. What you do instead," Max grinned just bit, "is cheat."
"You come up with the dirtiest tricks you can think of: sabotage supplies, cause landslides, lead them into ambushes, pick them off with snipers, anything that lets you avoid actually having to fight fair. One of the important things to remember is that beating an enemy doesn't necessarily mean killing all of them. Getting them to run away can work just fine, and sometimes just slowing them down so that they can't get where they're going quite fast enough to do what they want to do is all you need to manage. Which," he smirked as they came to the top of a rise that looked down over a tree-filled valley, "brings us to today's exercise."
Max pointed out a line of men marching through the valley. "The Danger Shop has kindly simulated a century of troops trained in the same regular infantry tactics you were shown. That's about a hundred men with swords and armor and discipline down there, and your job is to find some way to keep them from getting out the other side of the valley before class ends."
He looked over his students and grinned. "At their current pace they'll be through in fifteen minutes." And there was at least half an hour of class left. "You can take as much time as you want to plan things, but keep in mind that the more time you spend on that, the less time you're actually doing things. And the clock is ticking." He heard that line on TV somewhere.
"Going into this course I knew that just a few weeks wasn't enough to teach you more than the most simple of basics about regular or irregular infantry tactics, and I've sought to cover the most important aspects. So today we're going to talk about one of the most important things to understand for irregular forces: cheating. Apparently the modern militaries of this world have some fancy words for this, but I don't really remember what they are. Not that it matters, because in the end all those fancy words boil down to cheating."
The trail today was relatively clear, but was also noticeably uphill. The terrain was slightly rocky and dry, but provided perfectly decent footing. "One of the ways to keep an irregular force flexible is to keep it small," he explained. "And one of the advantages of regular forces is that you can make them big pretty easily. Which means that if you end up fighting a regular force with an irregular force, you're going to be outnumbered, often badly. Now, I know you're all smart enough to know that when you're outnumbered you don't charge in head-first because that's a good way to die, and none of you want that. What you do instead," Max grinned just bit, "is cheat."
"You come up with the dirtiest tricks you can think of: sabotage supplies, cause landslides, lead them into ambushes, pick them off with snipers, anything that lets you avoid actually having to fight fair. One of the important things to remember is that beating an enemy doesn't necessarily mean killing all of them. Getting them to run away can work just fine, and sometimes just slowing them down so that they can't get where they're going quite fast enough to do what they want to do is all you need to manage. Which," he smirked as they came to the top of a rise that looked down over a tree-filled valley, "brings us to today's exercise."
Max pointed out a line of men marching through the valley. "The Danger Shop has kindly simulated a century of troops trained in the same regular infantry tactics you were shown. That's about a hundred men with swords and armor and discipline down there, and your job is to find some way to keep them from getting out the other side of the valley before class ends."
He looked over his students and grinned. "At their current pace they'll be through in fifteen minutes." And there was at least half an hour of class left. "You can take as much time as you want to plan things, but keep in mind that the more time you spend on that, the less time you're actually doing things. And the clock is ticking." He heard that line on TV somewhere.

Re: During the run/lecture
And wow, was she glad to hear someone else agree that killing an enemy wasn't always necessary!