ext_31317 (
tricksy-spy.livejournal.com) wrote in
fandomhigh2008-07-23 11:33 am
Entry tags:
How to Blow Things Up: Week 3, Period 5
Today the class wasn't meeting in the Danger Shop. Following the directions in the note handwavily delivered, the students would find themselves in a clearing with sandbag 'bunkers' at one end facing a large pile of stones and twisted metal. On the other end, several rows of different types of grenades were laid out carefully. Aly stood in the middle, trying not to be nervous over her students' first experience in class with live explosives. She was mostly failing, but the nerves weren't showing through to her students as anything other than a bit of tenseness.
Once everyone was assembled, she spoke up. "Morning, everybody. As I hope you've noticed by now, we're not in the Danger Shop. Which means that the grenades over there are live. Today is so not the day to fool around or be in less than your absolute top form or you'll be lucky if detention is the least you get."
Confident she had everyone's attention, she nodded. "This is going to be fun. Those of you who haven't handled live rounds before, don't be nervous, just be very careful. You'll be fine." She gave a short and thorough lecture the development and uses of different types of grenades before going on to the proper procedures for arming and throwing the weapons.
"No explosive we try is going to be the best possible choice in every situation," she said, wrapping up. "For grenades, the delay between pulling the pin and the explosion means you can throw it, but the enemy could throw it back at you or it could bounce off a wall and roll back towards one of your allies. So what I want you to do today before trying them for yourself is discuss with a partner or two the tactical advantages of grenades. Why use them and not a Molotov cocktail that can't come back at you? Or a gun which has a longer range? Or would you use them at all except as a last resort?"
"After that, come over and try them out for yourself."
Aly had positioned herself so only one person at a time could approach the bunker with its firing position. No need to for more chaos to impinge on some of the students.
[OOC: Things go boom! Aly's completely serious about the penalties for horsing around in this class. If you want to get detention ping in the OOC thread, otherwise I'll give you a heads up if your character is skirting the line. Please wait for OCD! And this always was in the right comm. Yes.]
Once everyone was assembled, she spoke up. "Morning, everybody. As I hope you've noticed by now, we're not in the Danger Shop. Which means that the grenades over there are live. Today is so not the day to fool around or be in less than your absolute top form or you'll be lucky if detention is the least you get."
Confident she had everyone's attention, she nodded. "This is going to be fun. Those of you who haven't handled live rounds before, don't be nervous, just be very careful. You'll be fine." She gave a short and thorough lecture the development and uses of different types of grenades before going on to the proper procedures for arming and throwing the weapons.
"No explosive we try is going to be the best possible choice in every situation," she said, wrapping up. "For grenades, the delay between pulling the pin and the explosion means you can throw it, but the enemy could throw it back at you or it could bounce off a wall and roll back towards one of your allies. So what I want you to do today before trying them for yourself is discuss with a partner or two the tactical advantages of grenades. Why use them and not a Molotov cocktail that can't come back at you? Or a gun which has a longer range? Or would you use them at all except as a last resort?"
"After that, come over and try them out for yourself."
Aly had positioned herself so only one person at a time could approach the bunker with its firing position. No need to for more chaos to impinge on some of the students.
[OOC: Things go boom! Aly's completely serious about the penalties for horsing around in this class. If you want to get detention ping in the OOC thread, otherwise I'll give you a heads up if your character is skirting the line. Please wait for OCD! And this always was in the right comm. Yes.]

Sign In - Class 3
Re: Sign In - Class 3
Re: Sign In - Class 3
Re: Sign In - Class 3
Re: Sign In - Class 3
Re: Sign In - Class 3
Re: Sign In - Class 3
Re: Sign In - Class 3
Re: Sign In - Class 3
Re: Sign In - Class 3
Re: Sign In - Class 3
Discuss - Class 3
Or perfectly random thoughts on 'ooh, blow things up now.'
Re: Discuss - Class 3
"I can see a grenade bein' a good choice if you're lookin' to take out more than one without much in the way of warnin', yo. You start firin' off a gun, then you get one clean shot before the rest start to scatter. Movin' targets always complicate a mission."
Turk mode, turn on.
"Besides, grenades are relatively small for their bang. Easy enough to stash a few in a bag before you take off to do your thing. The delay after you pull the pin could make it a bugger, though. Better to toss it at a distracted target, or throw it somewhere that it'll still cause damage when it goes boom, but it'll be hard to get to if they try."
Re: Discuss - Class 3
She couldn't help but imagine how EXCITED Lancre's standing army* would be to get his hands on some of these.
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*Shawn Ogg, except when he was sitting down
Re: Discuss - Class 3
Re: Discuss - Class 3
Hand Grenades - Class 3
Most common are the fragmentation grenades (http://en.wikipedia.org/wiki/Grenade#Fragmentation_grenades), but there's also concussion grenades (http://en.wikipedia.org/wiki/Grenade#Concussion_grenades), and smoke grenades (http://en.wikipedia.org/wiki/Grenade#Smoke_grenades) to try out.
Be sure to hold down the safety lever while pulling the pin like Aly showed you. Aly's right there while everyone tries for any questions or to make sure nothing blows up on the wrong side of the sandbags.
Re: Hand Grenades - Class 3
He might have been grinning like an idiot the entire time. Don't mind that. He's just weird.
Re: Hand Grenades - Class 3
The fact that the last one she threw spewed out bright pink smoke that formed itself into a heart-shaped cloud was entirely not her fault.
Re: Hand Grenades - Class 3
They both ducked down, and Altra flattened his ears when it went off. Karal would have done the same if he could have. "I think one is enough."
:Agreed.:
Re: Hand Grenades - Class 3
Then he followed directions, holding down the lever, pulling the pin, and throwing the grenade way over the wall of sandbags. He counted out the time before the explosion and had a very serious expression on his face when it went off.
Re: Hand Grenades - Class 3
He followed the directions to the letter, tossed it and then watched it go boom. He decided that, yeah, that would definitely cause a concussion.
And a lot more.
Talk to the TA - Class 3
Re: Talk to the TA - Class 3
The loud noises were making him cranky.
OOC - Class 3
Re: OOC - Class 3
Karal: *is sad*
Re: OOC - Class 3
Re: OOC - Class 3
Re: OOC - Class 3