http://on-her-korhal.livejournal.com/ (
on-her-korhal.livejournal.com) wrote in
fandomhigh2008-01-17 02:48 pm
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Tactics 201, Thursday Second Period, 17/01
"Hey, class."
An altogether steadier and more well-put-together Kerrigan stood before the class today, wielding a laser pointer like it was a deadly weapon. Hey, who knew technology in this day and age: it may well be lethal. "Today, we're introing you in the basics of the first part of this course. I'm still all out of syllabi, but don't worry, you'll get one."
She tapped a key on her laptop, opening up her powerpoint presentation. Powerpoint was so very, very outdated, but it seemed to be what they used here, and who was she to go in against the spirit of the age? "Macro tactics," she began, "Is all about resource management, first and foremost. For this class, I'll be giving you the three basic rules of resource management to work with. Some of you have already dealt with the SCVs in yesterday's class-- in my universe, they're your first priority. Resources, as it's defined in tactics, mean anything that's involved in building and sustaining your troops: food, but also whatever is necessary to fabricate and deploy units."
She tapped another key, then brandished the laser pointer at it in a vaguely threatening fashion. "Point one: maintain a steady flow of resources. Or, as I like to call it, do not piss off, forget about, or BLOW UP your SCVs or comparable field units. If you're out of resource gatherers, unless you have a quick evac, you are--" she paused before she could say the expletive, "--in a bind."
Tap.
"Point two: Balance your resources with your production. There's no point in stockpiling stuff if you're not going to use it. That just means the enemy might outflank you with superior firepower because they have been paying attention to their input-output."
Tap.
"And point three, as always: keep your head in the game. Divide your attention between micro - close unit combat - and macro enough that nobody sneaks up on your rear and shoots you in the posterior." Pause. "Yes, Booth, that's another way of saying 'don't die'."
She was probably going to work that in every class, now. "Remember these three basics, and we'll see about moving you kids on to something that actually requires thought. Okay, kids, tell me something: what does 'resource' mean to you? How important is it in your world? And how long is it going to be until at least one of you shoots an SCV anywhere vital?"
She wasn't looking at Sokkaif he was there. Not at all. Really.
[wait for the ocd up! ]
An altogether steadier and more well-put-together Kerrigan stood before the class today, wielding a laser pointer like it was a deadly weapon. Hey, who knew technology in this day and age: it may well be lethal. "Today, we're introing you in the basics of the first part of this course. I'm still all out of syllabi, but don't worry, you'll get one."
She tapped a key on her laptop, opening up her powerpoint presentation. Powerpoint was so very, very outdated, but it seemed to be what they used here, and who was she to go in against the spirit of the age? "Macro tactics," she began, "Is all about resource management, first and foremost. For this class, I'll be giving you the three basic rules of resource management to work with. Some of you have already dealt with the SCVs in yesterday's class-- in my universe, they're your first priority. Resources, as it's defined in tactics, mean anything that's involved in building and sustaining your troops: food, but also whatever is necessary to fabricate and deploy units."
She tapped another key, then brandished the laser pointer at it in a vaguely threatening fashion. "Point one: maintain a steady flow of resources. Or, as I like to call it, do not piss off, forget about, or BLOW UP your SCVs or comparable field units. If you're out of resource gatherers, unless you have a quick evac, you are--" she paused before she could say the expletive, "--in a bind."
Tap.
"Point two: Balance your resources with your production. There's no point in stockpiling stuff if you're not going to use it. That just means the enemy might outflank you with superior firepower because they have been paying attention to their input-output."
Tap.
"And point three, as always: keep your head in the game. Divide your attention between micro - close unit combat - and macro enough that nobody sneaks up on your rear and shoots you in the posterior." Pause. "Yes, Booth, that's another way of saying 'don't die'."
She was probably going to work that in every class, now. "Remember these three basics, and we'll see about moving you kids on to something that actually requires thought. Okay, kids, tell me something: what does 'resource' mean to you? How important is it in your world? And how long is it going to be until at least one of you shoots an SCV anywhere vital?"
She wasn't looking at Sokka
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Listen to the Lecture
stupidquestions, attempt to talk amongst yourselves.Re: Listen to the Lecture
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and Z, if/when she comesto make sure they were doing same. After all, if they were going to right all of S.P.D.'s wrongs, they needed to know as much as possible.Re: Listen to the Lecture
With distinguished, restrained, but geekish glee.
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But he also raised his hand. "...So what ARE all those crystals for, anyway? The marines didn't seem to know."
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Answer Kerrigan's Questions
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He blinked at her, deliberately ignoring the fact that that last question was directed at him. "It would be REALLY STUPID to shoot an SCV, especially anywhere vital," he said, with a straight face. "Unless he's a bad guy, in which case it's a really good idea -- if you resource-starve your enemies, they can't rebuild after each attack."
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Talk to the TA
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Talk to Kerrigan
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OOC
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