captainliberty (
captainliberty) wrote in
fandomhigh2007-03-13 08:45 am
Entry tags:
Superheroing- Tuesday, March 13- 2nd period
"Welcome back. You all look non-wombatty today," says Captain Liberty when the students have all taken their seats. "If you'd pass up your homework, we can get started. Now, today we're going to talk about the absolute fun that is dealing with the bad guys. Seriously, less fun than you'd expect sometimes.
"We have your ordinary bad guys, the ones who rob banks and steal purses. They are often more easily taken care of by superhero types. Most often apprehended with little to no violence, they spend some time- usually around three to five- and get out only to do it again. The repeat offenders get kind of tiresome," she says, waving a hand dismissively.
"Then we have your supercriminal. He is costumed, because the fact is, he's got a secret identity, too. I'm not really sure why. Your average villain doesn't seem like enough of a people person to have a personal life, but whatever," Captain Liberty says. "He might also be covering for a physical deformity or quirk that's made him who he is today. This would be the guy who decides to do things on a broader, less petty scale. Usually. He usually has minions who do his dirty work for him, helping him get away with plans such as, I don't know, unleashing terror gas on a city. They usually have the same purpose as the regular ol' criminal, only with a much longer and more involved backstory that led him down this road, which is usually a load of crap anyway and it's just an excuse to be an ass. Either way, he can still be defeated.
"What you're going to do today is get into groups of four. Each group will have one supervillain scenario, and you'll discuss what the most likely course of action would be in defeating them. In theory, you'd be going at this alone, so consider everyone else your sounding board. Remember, you're not trying to kill them, just arrest them, but you're more than free to use any powers you have. Pay attention, because next week you'll be in the Danger Shop, back in costume, for practical exercise number two."
"We have your ordinary bad guys, the ones who rob banks and steal purses. They are often more easily taken care of by superhero types. Most often apprehended with little to no violence, they spend some time- usually around three to five- and get out only to do it again. The repeat offenders get kind of tiresome," she says, waving a hand dismissively.
"Then we have your supercriminal. He is costumed, because the fact is, he's got a secret identity, too. I'm not really sure why. Your average villain doesn't seem like enough of a people person to have a personal life, but whatever," Captain Liberty says. "He might also be covering for a physical deformity or quirk that's made him who he is today. This would be the guy who decides to do things on a broader, less petty scale. Usually. He usually has minions who do his dirty work for him, helping him get away with plans such as, I don't know, unleashing terror gas on a city. They usually have the same purpose as the regular ol' criminal, only with a much longer and more involved backstory that led him down this road, which is usually a load of crap anyway and it's just an excuse to be an ass. Either way, he can still be defeated.
"What you're going to do today is get into groups of four. Each group will have one supervillain scenario, and you'll discuss what the most likely course of action would be in defeating them. In theory, you'd be going at this alone, so consider everyone else your sounding board. Remember, you're not trying to kill them, just arrest them, but you're more than free to use any powers you have. Pay attention, because next week you'll be in the Danger Shop, back in costume, for practical exercise number two."

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