chef_chocobro: ((older) (no glasses) head turn)
Ignis Scientia ([personal profile] chef_chocobro) wrote in [community profile] fandomhigh2023-02-13 05:24 am
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Sensory Deprivation Combat Training; Monday, Third Period [02/13].

Once again, the Danger Shop was brightly lit...but exceptionally quiet, although it wouldn't be until after the instructors were finished introducing today's lesson that it would drop entirely into the unnerving silence from last week.

"Last week," Ignis began, with the alarm for the start of class, "we gave you a small taste of trying to work through a situation without the benefit of hearing your enemies. This week, we will, of course, be expanding and working on that a little further, although in a little bit of a reversal. Because while being able to hear your enemies can be very useful in either locating them or avoiding them, it can also be something that aids you in doing the same with your allies. And also, strategizing without the use of words or sounds can be a challenge in its own right. So, today, we're going to see how you can work together to conceive of a plan to siege an enemy base, but without being able to hear each other."

"We have some schematics," added Gladio, with a nod, "we have weapons, and we'll give you guys a few moments to ask questions that might be helpful before we cut the sound. The goal is to get inside the fortress to a control panel charging a super-weapon. There are guards scattered throughout the base, and a few other potential dangers and pitfalls. If you get caught, the scenario will start over again. Pretty straightforward, right? So let's see what you've got."

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