2015-08-04

Adventuring! Tuesday, Period 3

"So Hardison couldn't be here for class today," Raven said when everyone seemed to be gathered. "He had some things he needed to do at home." She wasn't smirking. You're smirking. "So congratulations, you get me, instead.

"Now, I don't actually know all that much about D&D and the classes that he's been talking about, but I do know about fashion. And since in my time it's only been a little while since Queen Elizabeth II was crowned in England, I know a little bit about at least one sort of character: royalty."

Raven pressed a few buttons -- thank god the Danger Shop had such straight forward controls -- and a couple racks of clothing came springing out.

"So we're going to play dress up again, today. I want you to create a royal character. A princess, a queen, a king. Maybe a tsar or an empress or a duke. Are they a tragic figure, doomed by their title? Are they a warrior? A diplomat? A figurehead or a tyrant? Are they king of a nation or maybe king of the fairies? The pirate queen or the queen of darkness? Pick an outfit and tell us all about it."

Raven gestured to a table absolutely glittering with jewels and shiny metal. "And don't forget to accessorize," she said. "After all, royalty just isn't royalty without the right headgear."
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Outdoor Adventure Time!, Part 2, Tuesday, period 1

Kathy knew that Parker and Eliot preferred to bring their students to real places when they were in charge of their class, but Kathy's best physical skills were kinda dangerous for people who were new to it and/or lacked super-agility (and possibly the ability to bounce). So class was in the Danger Shop today--which at least meant that she could program it to be as awesome a landscape as she wanted.

"Hey guys," she said, waving when the class came in. "So, uhh, Eliot and Parker are, umm, busy with something, so they asked me to cover for them today." For reasons. Reasons she was resolutely not thinking about. "We're going over parkour and freerunning. Both are disciplines all about getting from one place to another efficiently and fast, using only the power of your own body and your surroundings to get there. You can use anything to get from one place to another--climb up walls, leap over roofs, jump from tree-branches and dash across cables. I programmed it so that if you end up falling, the ground is super-bouncy, so you won't get hurt. You might even bounce back up to where you fell from."

She pointed to several various routes that she'd marked with different-colored flags to mark out the difficulty. "Here's a ladder for people who are new at this to climb up to the roof, or if you'd prefer, you can try finding another way up. Uhh, at the end roof, there's snacks for everybody. Real snacks. So, uhh, let's go?"